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TPR mission 9 bug

PostPosted: 08 Mar 2014, 17:48
by jowy
hi all..

after I built all the buildings available in mission 9.. no townhall/townhouse available for me to build.
how do I solve this bug?

Re: TPR mission 9 bug

PostPosted: 09 Mar 2014, 20:22
by Looseminded
If you are playing in the remake, the Town Hall and Siege Workshop have been removed and replaced by the marketplace (although I believe the Market is only available in Multiplayer as I haven't seen it in Singleplayer thus far). In order to play with these you would have to play the original game.

If someone else can confirm this is the case, that would be appreciated.

Re: TPR mission 9 bug

PostPosted: 10 Mar 2014, 15:36
by jowy
omg... if that the case.. how am I going to win the mission? there 2 AI with iron armor troopers.. with leather armor troops.. the chance of winning is very very slim.. sigh..

Re: TPR mission 9 bug

PostPosted: 10 Mar 2014, 15:56
by Ben
Well the campaigns in the Remake are undergoing development. There is a good chance that the mission will be very different in the "final" version of the Remake, if ever there will be such a thing.

Anyway, I recommend looking at some of cmowla's replays, such as on the map, Vortamic (viewtopic.php?f=25&t=1722&p=34402#p34402). Cmowla is very clever in attacking the current AI, and his insight could prove useful.

Re: TPR mission 9 bug

PostPosted: 10 Mar 2014, 15:58
by pawel95
If you are playing in the remake, the Town Hall and Siege Workshop have been removed and replaced by the marketplace (although I believe the Market is only available in Multiplayer as I haven't seen it in Singleplayer thus far).
At least how you wrote is, it´s not correct :-) The Martketplace was added addtionaly, but its not been "replaced by the marketplace". However you are right, that the marketplace is disabled in the original campaigns !not in sp missions in general!


omg... if that the case.. how am I going to win the mission? there 2 AI with iron armor troopers.. with leather armor troops.. the chance of winning is very very slim.. sigh..
TPR 09 is a very easy mission, sorry to say that :-) but it really is.

Some tips:

+ Try to make really fast leather production and kill the village left of your base (the brown leather base). In original kam it was possible to kill them in the beginning with the catapults, but even now you can pretty fast kill those brown guys with 10 bowmen and maybe 6 lances.
+You are able to build towers here, so if you aren´t able to make fast a big army, you can go rush roads to the north west. Take the fish that is in the sea while on the way and rush nearly until the bridge. There you place some towers. Now it shouldn´t be too hard :-)
Have fun

EDIT: I agree that the townhall should be avaible in this mission, unless you have no iron and can spam barbs and horses fast with it, but the Remake team haven´t found any proper way to implement it in a balanced way, same with catapults and balistas. Some people think, they can´t be implemented for Singleplayer only, so they have no solution how to bring them into mp, that the balance of units there, will be still good.

Re: TPR mission 9 bug

PostPosted: 10 Mar 2014, 23:59
by Looseminded
If you are playing in the remake, the Town Hall and Siege Workshop have been removed and replaced by the marketplace (although I believe the Market is only available in Multiplayer as I haven't seen it in Singleplayer thus far).
At least how you wrote is, it´s not correct :-) The Martketplace was added addtionaly, but its not been "replaced by the marketplace". However you are right, that the marketplace is disabled in the original campaigns !not in sp missions in general!
I usually refer to campaigns only as sp, my mistake :p

Re: TPR mission 9 bug

PostPosted: 18 Mar 2014, 13:38
by jowy
finally I made it a win and move on to mission 14... still tinking of a strategy to win
any idea?