Advance multiplayer statistics
PostPosted: 26 Nov 2013, 07:50
Krom and I want to make the master server record more statistics about multiplayer games. Currently the only thing that is sent to the master server is the map name and the number of players, which is sent after 30 minutes for building maps and 3 minutes for battle maps (so false starts aren't counted).
We'd like to be able to gather a lot more information like army compositions, kill statistics, number of citizens/houses. Maybe even sending the data every 15 minutes so you can see behaviour over time.
The idea is we would keep all of this information in a database so we can query it. We'd also like to make it publicly accessible so anybody can use it (there would be no private data in there, only game statistics). If it's in a database you could do complicated queries like: "Average number of serfs used on location 3 of the map Back in the Desert", as well as simpler things like comparing crossbowmen usage to bowmen usage.
Note that we would not be collecting or storing any personal information like nicknames, just anonymous game statistics.
We would like your suggestions for what data should be stored and how we could use it. What kind of queries would you like to be able to do? Remember that this could be helpful with balance discussions, or helping map authors see how users are playing on their maps. Please discuss your ideas
We'd like to be able to gather a lot more information like army compositions, kill statistics, number of citizens/houses. Maybe even sending the data every 15 minutes so you can see behaviour over time.
The idea is we would keep all of this information in a database so we can query it. We'd also like to make it publicly accessible so anybody can use it (there would be no private data in there, only game statistics). If it's in a database you could do complicated queries like: "Average number of serfs used on location 3 of the map Back in the Desert", as well as simpler things like comparing crossbowmen usage to bowmen usage.
Note that we would not be collecting or storing any personal information like nicknames, just anonymous game statistics.
We would like your suggestions for what data should be stored and how we could use it. What kind of queries would you like to be able to do? Remember that this could be helpful with balance discussions, or helping map authors see how users are playing on their maps. Please discuss your ideas
