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Tribe Wars - Dynamic Script

PostPosted: 22 Nov 2013, 17:05
by RandomLyrics
Tribe Wars v1.0 + AI v1.2
Capture houses to get specific type of army and crush your enemies with your own unique strategy!
(Description - i looking for someone with talent to describe unique history for this map)
- For Multi/Singleplayer.
- TEAMs or FFA.
- AIplayer 7 and AIplayer 8 is needed!

You need the newest nighlty build to run this map, download it from here(unzip to your main kam remake folder): https://code.google.com/p/castlesand/do ... z&can=2&q=
( Rember to do backup of /Data in your Kam Remake folder )
Copy downloaded map to /MapsMP and /Maps
To play single: create multiplayer lan game and set the locs manually ( your loc, AI locs and teams )


Features:
- Cits fed automatically.
- Anti-cheat road system.
- Scoreboard shows time to income of your army, kills and your actual army count.
- If you want go afk turn ON delivery in your main watch tower.(AI takes control)
- Metallurgist is not yet implemented.
- Bots get automatically houses.
- Every 5 kills you get 1 corn.

Capture houses by building roads leading to them:
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Pig gives you additional warrior:
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Flour reduces hunger:
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Every captured house gives you specific unit:
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Tech/Units Tree(to capture):
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Feel free to comment :) let me know what do you think about it :)
Tribe Wars v1.0.rar
Screenshots:
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Re: Tribe Wars - Dynamic Script

PostPosted: 22 Nov 2013, 17:25
by Oleg
My god.... this is BRILLIANT!

Re: Tribe Wars - Dynamic Script

PostPosted: 22 Nov 2013, 17:36
by MpranavM
yes nice idea

Re: Tribe Wars - Dynamic Script

PostPosted: 22 Nov 2013, 17:47
by T*AnTi-V!RuZz
This looks awesome dude :)

Re: Tribe Wars - Dynamic Script

PostPosted: 22 Nov 2013, 18:13
by Skypper
sounds nice :)

Re: Tribe Wars - Dynamic Script

PostPosted: 22 Nov 2013, 18:19
by andreus
omg... new madness :P

nice, nice ;)

Re: Tribe Wars - Dynamic Script

PostPosted: 23 Nov 2013, 11:27
by RandomLyrics
thanks :)

Re: Tribe Wars - Dynamic Script

PostPosted: 12 Jan 2014, 11:17
by pavlos
nice mod and thanks for share! can you keep-going this mod please???

awesome battles btw.....
am impressed!!

Re: Tribe Wars - Dynamic Script

PostPosted: 12 Jan 2014, 11:54
by MaxDeus
When i played it i had the problem that my roads, when they were build, become invisible and/or are away now. i can place new roads there, as if i didn´t build it there. Don´t know what the problem is, maybe a hint can be my version (nightly r6097). There is no other idea i have.
If you need a replay (i made it several times) i will add one.
GR
MaxDeus

Re: Tribe Wars - Dynamic Script

PostPosted: 12 Jan 2014, 12:59
by pawel95
Strange that I never played it, while it really looks nice and works similar to the conquest, one of most popular special maps these days XD Maybe we can play it in the nigthly soon?!

Re: Tribe Wars - Dynamic Script

PostPosted: 12 Jan 2014, 18:27
by RandomLyrics
i must remove towers from map, coz they block roads ;/

Re: Tribe Wars - Dynamic Script

PostPosted: 12 Jan 2014, 19:57
by pavlos
i must remove towers from map, coz they block roads ;/
Add the scripts updates please!!!

Re: Tribe Wars - Dynamic Script

PostPosted: 12 Jan 2014, 20:05
by RandomLyrics
soon :)

Re: Tribe Wars - Dynamic Script

PostPosted: 12 Jan 2014, 20:09
by pavlos
soon :)
Thank youuuu sooooo!!! :) :) :) much awesome script good job maan!! :D :D