Blocking units
Idea is the following:
- add BLOCK_UNIT static script and dynamic script to query and set this flag.
- fade or remove blocked units from training queues and stats.
Examples:
- block all unused units in early campaigns missions
- with dynamic script allow to train only certain kinds of army at certain times
What do you say, are there any drawbacks in this plan?
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de