Re: Should TKE be revived?
PostPosted: 29 Sep 2013, 19:23
There's a blury line between repeating such "features" as bonus mining material and e.g. drunken soldiers "bug". They both are features and bugs depending on how you look at them
There's a huge amount of little implementation details in original KaM and TKE, which means it's almost impossible to make both identical. I suggest you aim at big things first, then details time will come.
There's a huge amount of little implementation details in original KaM and TKE, which means it's almost impossible to make both identical. I suggest you aim at big things first, then details time will come.