ANSI vs Unicode
PostPosted: 23 Aug 2013, 11:35
You probably read this article: http://www.kamremake.com/devblog/adding ... e-support/ if not, please read it first.
Questions are, what format to choose for savegame names?
Unicode
- campaign missions are titled in unicode and default savename matches that
- players might like to give native names to their savegames
ANSI
- multiplayer saves will be understandable to all players
- savegames and replays shared in forum will be understandable to all players
I'm inclining towards ANSI, do you have any arguments?
Questions are, what format to choose for savegame names?
Unicode
- campaign missions are titled in unicode and default savename matches that
- players might like to give native names to their savegames
ANSI
- multiplayer saves will be understandable to all players
- savegames and replays shared in forum will be understandable to all players
I'm inclining towards ANSI, do you have any arguments?