PostPosted: 19 Jul 2008, 12:20
ahh, yes, that IS the problem... Send-group and units get linked perfectly when making them, but importing them doesn't fully work. The link gets made in 1 direction, but not the other, which results in the error. (this also happens with attack-position, which is 98% the same). This is also the reason why I still left the _MBuilder.sav in, because if I load it from that one, it does work.
getting it in sync. that means that it I got it to crash repeatedly... It is probably because the way the strings are handled in the open-dialog is fairly different from a 'normal' string. I could probably fix it if I get the time to find out EXACTLY what it does.
I have already fixed a lot of the other things you mentioned, res does now fit in 1024x768, loading and importing buttons are now merged, as well as saving and exporting. debug-messages have been removed.
Furthermore I have fixed the West-direction for troops (it displayed more troops to the right than to the left), and the 1 row-change-error, which made the troop-displaying go totally weird...
Finally, but definitely not least, I have been working on something new, editing troops from in the interface (with own-programmed text-boxes).
I have also checked the GML-forum and found a free-to-use extension's dll which includes stuff to add normal windows controls, although I haven't figured out how it works yet. :oops:
getting it in sync. that means that it I got it to crash repeatedly... It is probably because the way the strings are handled in the open-dialog is fairly different from a 'normal' string. I could probably fix it if I get the time to find out EXACTLY what it does.
I have already fixed a lot of the other things you mentioned, res does now fit in 1024x768, loading and importing buttons are now merged, as well as saving and exporting. debug-messages have been removed.
Furthermore I have fixed the West-direction for troops (it displayed more troops to the right than to the left), and the 1 row-change-error, which made the troop-displaying go totally weird...
Finally, but definitely not least, I have been working on something new, editing troops from in the interface (with own-programmed text-boxes).
I have also checked the GML-forum and found a free-to-use extension's dll which includes stuff to add normal windows controls, although I haven't figured out how it works yet. :oops: