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House unlocking order diagram

PostPosted: 20 Jun 2013, 06:31
by Krom
Here's a house unlocking order diagram:
Houses order.png

Re: House unlocking order diagram

PostPosted: 20 Jun 2013, 07:30
by krisdw
Here's a house unlocking order diagram:
Houses order.png
This could be used on the main page! Helpful for new players.

Re: House unlocking order diagram

PostPosted: 20 Jun 2013, 11:00
by Krom
I had an idea of extending this diagram. Showing each house on a sort of card (alike MTG) with the following info for each house:
- ware input, ware production
- house icon in KaM
- occupant icon *sadly we dont have occupants icons in bigger size
- text description in 2-3 lines
- building cost? durability? *these are not as important really
- each card having a background tint of industry house belongs to (administrative, materials, food, warfare)

Would be nice if that kind of thing was made - could be a poster or something :)

Re: House unlocking order diagram

PostPosted: 20 Jun 2013, 11:37
by dicsoupcan
Maybe you can aslo add a most efficient production chain like 2 farms can provide 1 stable, but nice work nonetheless :D

Re: House unlocking order diagram

PostPosted: 22 Jun 2013, 11:30
by Krom
I have tried making only wares diagram alike (what produces what), but it looks much less nice.