New victories
I have played some multiplayer games and it is Always the same. Everyone will make as fast as possible his settlement and weapons to rush the enemy and win the game. Sometimes the enemy has that big army that you automatically lose.
So i thought why can't you win in another way. Like to have a certain amounts of goods in your warehouse to win the game. This will slow down the weapon industry and higher the buildings (for example you will need 100 corn to win, the farms). And you will only need soldiers if someone almost win to attack one of is farm to slow it down.
I though by this kind of game you are not allowed to attack the important buildings of the enemy so you can only win if you have the certain amount of goods.
what do you think of this idea or is this an old idea that already is told?