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Bad War Co-op and Skirmish Update 10.06
PostPosted: 21 May 2013, 18:02
by Paulpolska
Description: Your enemy Baron Xerolion hiding on the northern hill. He bought mercenaries and called army of alliance which built fortress in a big cliff. Defend your villages from mercenaries and kill Baron Xerolion.
Last Update: 25-05-2013
Version: Multiplayer (Coop) and SinglePlayer
Type: Build
Human Players: 2
AI Players: 6 (4 with villages)
Difficult: Hard
Sources: Moderate
Screenshoots:
My other Maps:
The Cracker -
viewtopic.php?f=5&t=1524
Strange Land -
viewtopic.php?f=5&t=1586
Re: Bad War Co-op and Skirmish
PostPosted: 22 May 2013, 10:41
by pawel95
I like to see more Coop maps. I will test this missino and give you here than a feedback, but it looks really good up to here.
EDIT: haha pls change your Uploader. Only Guys with a polish location can download your files for free from Egofiles.com

Re: Bad War Co-op and Skirmish
PostPosted: 22 May 2013, 13:04
by Paulpolska
Ok I put another link to download sorry all ;]
Re: Bad War Co-op and Skirmish Update 22.05
PostPosted: 22 May 2013, 16:15
by Kungen
Can't play this map singelplayer since when i tried to play it, it did say -- An error has occurred while parsing the file BadWar etecetcetc... what's wrong?
Re: Bad War Co-op and Skirmish Update 22.05
PostPosted: 22 May 2013, 17:43
by Paulpolska
Can't play this map singelplayer since when i tried to play it, it did say -- An error has occurred while parsing the file BadWar etecetcetc... what's wrong?
Map was created on Beta version RC 2 maybe this is problem. Send email given on kamremake.com and download this version
Re: Bad War Co-op and Skirmish Update 22.05
PostPosted: 22 May 2013, 18:58
by dicsoupcan
I just played the singleplayer vrsion of this map (couldnot find a coop partner so the starting armies give me no chance

) but although the details of the map could use some work i do like the gameplay.
I just cannot help but notice the shortage of coal on the map, so i used the market once again
here is the replay, enjoy
Re: Bad War Co-op and Skirmish Update 22.05
PostPosted: 22 May 2013, 19:05
by Paulpolska
Thanks for the another replay from you. Heh I think that I can rest on you ;p
Thanks for your good opinion about DETAILS my map
Re: Bad War Co-op and Skirmish Update 22.05
PostPosted: 22 May 2013, 19:11
by dicsoupcan
sorry i meant that the setup and envorinment is nice, the extra details could use some work, but hey rome was also not build in one day, i know how hard it is

Re: Bad War Co-op and Skirmish Update 22.05
PostPosted: 23 May 2013, 13:03
by Lewin
The terrain needs some work:
- Coal edges are too sharp (place tiles by hand to make it look better)
- Grass/sand elevated too much, a little is good, but not so it has black holes in it
- The waterfall on the right side of the map has square edges around it, maybe make the pool between the two waterfalls slightly bigger?
- Large grassy areas are not very interesting, look at how they make grass more interesting on original maps by using special tiles
- Bridge at the bottom could be elevated better
- Object placement is uneven, some places have lots, some have none
Re: Bad War Co-op and Skirmish Update 22.05
PostPosted: 23 May 2013, 17:55
by Kungen
Great map dude, love to play co-op maps, keep it on!
Re: Bad War Co-op and Skirmish Update 22.05
PostPosted: 25 May 2013, 06:26
by Paulpolska
I upload my map to new version. I hope it looks like. Coals are not too sharp now, elevated is better and more blank terrains have details now.
Re: Bad War Co-op and Skirmish Update 25.05
PostPosted: 02 Jun 2013, 13:08
by Kungen
Couldn't you put a swinefarm(butcher,tannery)? It would look better,more natural and it would put the serfs to some work, and all the corn will get to use!
Re: Bad War Co-op and Skirmish Update 25.05
PostPosted: 10 Jun 2013, 15:42
by Paulpolska
New version is realesed. Now its more difficult for Coop