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A New BRUSH

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Oleg

Lance Carrier

Posts: 60

Joined: 15 Feb 2013, 02:38

KaM Skill Level: Beginner

Post 18 Apr 2013, 03:29

A New BRUSH

Two words, Forest and Brush, right now, add it! :) Ok now my reason is this..... I want to make a new map, as soon as I get through the hard ships of making my mountains (my second worst thing) and all the pretty little water bodies, I start planning how the AI cities will look... Ok, after all this work I stubble upon my next problem.... FORESTS.... The first thing to come to mind is literally "F this I am going back to TF2" Ok I would love if this brush had a few sections for a few different forests. (The more experienced colleagues now what I mean) This will save a LOT of time. Thank you for reading this.
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Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 18 Apr 2013, 04:09

Re: A New BRUSH

Object brushes are planned. We could probably even let you customise the brushes (select which objects are included and what their probability of being placed is)

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