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Bugs in coop maps (TSK & TPR maps)

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Thomas

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Militia

Posts: 49

Joined: 17 Jan 2012, 09:43

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Location: Germany

Post 27 Mar 2013, 10:52

Bugs in coop maps (TSK & TPR maps)

Hi there,

I started this topic because from time to time I find some little bugs in multiplayer coop maps. As I usually only play the TSK & TPR maps I can tell only about those ;) Anyway, I hope these bugs can be fixed by either me (e.g. in one map there was stone missing in an AI store house and thus their towers were all empty) or anyone else.
Well, I have one general question regarding fixing map bugs: should I update the map if I'm able to do so ;) (e.g. the missing stones) and send it to you (Krom & Lewin) with a short change log or would you like to fix it on your own?

Ok, here's my first bug:

Map: TSK11
Bug: unwalkable terrain after stonemason (bottom AI) has worked through the hill (strange thing is, that it's working in singleplayer)
TSK11 coop.jpg
And as reference the singleplayer map:
TSK11.jpg
Regards, Thomas
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

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Location: "Pawel95" on Youtube.com

Post 27 Mar 2013, 12:27

Re: Bugs in coop maps (TSK & TPR maps)

Oh good finding. That´s an important place at this map,because later the enemy can attack you from this side, after he cuts the stones out, so when this doesn´t work at the coop map, its really a bug :)
Last edited by pawel95 on 05 Apr 2013, 11:04, edited 1 time in total.
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Lewin

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KaM Remake Developer

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Joined: 16 Sep 2007, 22:00

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Website: http://lewin.hodgman.id.au

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Location: Australia

Post 05 Apr 2013, 09:38

Re: Bugs in coop maps (TSK & TPR maps)

Thanks for reporting, this issue will be fixed in the next version :)

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