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Stats

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EDMatt

Knight

Posts: 409

Joined: 08 Jul 2012, 00:43

KaM Skill Level: Expert

Post 19 Mar 2013, 00:47

Stats

Tower kills should be implemented into the stats at the end of the game and not added into the overall kills.
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Nissarin

User avatar

Pikeman

Posts: 185

Joined: 26 Sep 2012, 18:11

KaM Skill Level: Average

Location: Poland

Post 19 Mar 2013, 01:12

Re: Stats

Regarding that... I guess there could be a lot more information displayed in the stats (which was probably suggested a lot of times already) but there is not enough space. So, would it possible to implement something like this - when player clicks on the column the detailed statistics are shown ?
Perhaps even more than one level, e.g. click on units trained - get number of ranged/melee, iron/leather, click on "melee" column - militia, axeman, swordman, etc.. Obviously there should some "back" button (or better - "path") but this could be quite intuitive as opposed to some very long list (pages/tabs/scrolled window).
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EDMatt

Knight

Posts: 409

Joined: 08 Jul 2012, 00:43

KaM Skill Level: Expert

Post 19 Mar 2013, 01:14

Re: Stats

Regarding that... I guess there could be a lot more information displayed in the stats (which was probably suggested a lot of times already) but there is not enough space. So, would it possible to implement something like this - when player clicks on the column the detailed statistics are shown ?
Perhaps even more than one level, e.g. click on units trained - get number of ranged/melee, iron/leather, click on "melee" column - militia, axeman, swordman, etc.. Obviously there should some "back" button (or better - "path") but this could be quite intuitive as opposed to some very long list (pages/tabs/scrolled window).
Dont hijack my thread.
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Roses are red
violets are blue
I.G. is blessed
To be the BEST!!
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Krom

User avatar

Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 19 Mar 2013, 06:15

Re: Stats

@EDMatt: Whats the point of that?

@Nissarin: Good idea. We also plan to allow to chat after game end, so you could discuss charts.
Knights Province at: http://www.knightsprovince.com
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Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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FeyBart

User avatar

Knight

Posts: 402

Joined: 28 Dec 2011, 16:35

KaM Skill Level: Beginner

Location: Nutville, NL

Post 19 Mar 2013, 09:04

Re: Stats

(...)
Dont hijack my thread.
...or post a good idea he feels fits best in this thread?
Nice coffee is always nice.
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The Dark Lord

User avatar

King Karolus Servant

Posts: 2154

Joined: 29 Aug 2007, 22:00

KaM Skill Level: Veteran

Location: In his dark thunderstormy castle

Post 19 Mar 2013, 10:29

Re: Stats

Tower kills should be implemented into the stats at the end of the game and not added into the overall kills.
Very good arguments.
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Ben

User avatar

Former Site Admin

Posts: 3814

Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 19 Mar 2013, 15:24

Re: Stats

Nissarin went off topic as the first reply, and Matt wasn't pleased. I don't blame him.

I like this idea, but I don't know if it is very important. One could just as easily say that we should have "Normal Soldier Deaths" and "Militia Deaths" because you'd get a lot more deaths if you train militia. The point is: Stats will always be deceiving.
I used to spam this forum so much...
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Da Revolution

Knight

Posts: 720

Joined: 13 Apr 2012, 12:07

Location: Near the inn

Post 19 Mar 2013, 17:00

Re: Stats

I'll go extremely off-topic. Ben 1000 posts!!!

Anyway Matt you lost many units again because of mulb's towers? I don't think that stats will add much.
"No one saves us but ourselves. No one can and no one may. We ourselves must walk the path" - Buddha
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 19 Mar 2013, 17:03

Re: Stats

Well than you should add 100 more features. There is also a difference when I have 30 troops made, and someone made 100 in same time. When I have only Knights and the other guy has only milita, i could still win :P And so stats are always not that direct to understand.
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The Dark Lord

User avatar

King Karolus Servant

Posts: 2154

Joined: 29 Aug 2007, 22:00

KaM Skill Level: Veteran

Location: In his dark thunderstormy castle

Post 19 Mar 2013, 17:08

Re: Stats

Nissarin went off topic as the first reply, and Matt wasn't pleased. I don't blame him.

I like this idea, but I don't know if it is very important. One could just as easily say that we should have "Normal Soldier Deaths" and "Militia Deaths" because you'd get a lot more deaths if you train militia. The point is: Stats will always be deceiving.
BOOOOOOOM
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Ben

User avatar

Former Site Admin

Posts: 3814

Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 19 Mar 2013, 17:23

Re: Stats

BOOOOOOOM
What?
I used to spam this forum so much...
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The Dark Lord

User avatar

King Karolus Servant

Posts: 2154

Joined: 29 Aug 2007, 22:00

KaM Skill Level: Veteran

Location: In his dark thunderstormy castle

Post 19 Mar 2013, 17:30

Re: Stats

The forum exploded. :P
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Ben

User avatar

Former Site Admin

Posts: 3814

Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 19 Mar 2013, 18:58

Re: Stats

Is that the conversation you, Revo, and Disco were having about me? :P
I used to spam this forum so much...
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dicsoupcan

Moorbach's Guard

Posts: 1314

Joined: 12 Feb 2012, 21:36

KaM Skill Level: Fair

Post 19 Mar 2013, 22:53

Re: Stats

yup :mrgreen:
You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill
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EDMatt

Knight

Posts: 409

Joined: 08 Jul 2012, 00:43

KaM Skill Level: Expert

Post 19 Mar 2013, 22:56

Re: Stats

I'll go extremely off-topic. Ben 1000 posts!!!

Anyway Matt you lost many units again because of mulb's towers? I don't think that stats will add much.
OFFTopic go away
Well than you should add 100 more features. There is also a difference when I have 30 troops made, and someone made 100 in same time. When I have only Knights and the other guy has only milita, i could still win :P And so stats are always not that direct to understand.
That has nothing to do with my suggestion,
Nissarin went off topic as the first reply, and Matt wasn't pleased. I don't blame him.

I like this idea, but I don't know if it is very important. One could just as easily say that we should have "Normal Soldier Deaths" and "Militia Deaths" because you'd get a lot more deaths if you train militia. The point is: Stats will always be deceiving.
BOOOOOOOM
GG
BOOOOOOOM
What?
-.-'
The forum exploded. :P
Trolled , not exploded
Is that the conversation you, Revo, and Disco were having about me? :P
Have it elsewhere
Image
Roses are red
violets are blue
I.G. is blessed
To be the BEST!!

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