New Map - Battle of Octumn
PostPosted: 15 Mar 2013, 02:25
Inspired by an unreleased map by another KaM enthusiast, Battle of Octumn is a fighting map where you have a small amount of production. This production must be guarded or you will lose. Because of the size of the map, it should not be played with less than six players, but eight would be best.
Script
Players start with 20 sausage (-10)
Players start with 100 wine (-100)
Players start with 64 iron (-6)
Players start with 6 swords/iron shields (-4)
Players start with 30 bows (+10)
Players start with +15 recruits
By request of Bo - Players start with 35 stone (-65; enough to completely refill 3 towers) EDIT: I forgot that towers were scripted to start with stone; therefore, 6 refills are possible. I don't like it, but I'm not releasing another update for this
Player 3's second weapon smithy has been removed.
Map
By request of Pawel - Many steep tiles have been removed from the map; making troop deployment easier.
By request of Pawel - The Northern bases are now more accessible because of added ramps/removed mountains.
Marsh above player 1's base has some tile changes
Your feedback is considered and appreciated!
Benny Boy

Note: I'm having trouble with the forum's attachment feature, so for now, please just use the link below:
http://www.2shared.com/file/kP2YPI9P/Ba ... ctumn.html
Also, the map in the image provided is outdated (I'm too lazy to upload a screenshot of the new one: visual changes are quite minor).
────────────────────── Update! ──────────────────────
4-2-2013
Version 0.6 has been finished. A list of the fixes/changes are as follows:Script
Players start with 20 sausage (-10)
Players start with 100 wine (-100)
Players start with 64 iron (-6)
Players start with 6 swords/iron shields (-4)
Players start with 30 bows (+10)
Players start with +15 recruits
By request of Bo - Players start with 35 stone (-65; enough to completely refill 3 towers) EDIT: I forgot that towers were scripted to start with stone; therefore, 6 refills are possible. I don't like it, but I'm not releasing another update for this

Player 3's second weapon smithy has been removed.
Map
By request of Pawel - Many steep tiles have been removed from the map; making troop deployment easier.
By request of Pawel - The Northern bases are now more accessible because of added ramps/removed mountains.
Marsh above player 1's base has some tile changes
Your feedback is considered and appreciated!
Benny Boy

Note: I'm having trouble with the forum's attachment feature, so for now, please just use the link below:
http://www.2shared.com/file/kP2YPI9P/Ba ... ctumn.html
Also, the map in the image provided is outdated (I'm too lazy to upload a screenshot of the new one: visual changes are quite minor).