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Collecting data

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H.A.H.

Lance Carrier

Posts: 69

Joined: 26 Dec 2012, 23:51

Location: The Netherlands

Post 08 Mar 2013, 05:10

Collecting data

Is KaM remake collecting any player data so we can look into these stuff to help determine balance, or is it possible that it does so? For instance, send (some) game related data after a game to a central server which collects all data and produces a report.

Most issues related around game balance are often what players feel. However, if data could be collected, those feelings can be expressed in terms of too high/too low numbers. Then, after analysing the data, it is possible to discuss certain outcomes, and influences, more directly.

Also, a small change in economy can have a very large impact on other aspects of the game. These can be measured this way.

Example criteria:

1. number and types of civilians
2. number and type of troops killed by source (arrow, bolt, stone, lance, axe, sword)
4. avg. number of serfs by task (deliver/gather) by good
5. number of ticks where serfs wait for other serfs (traffic jams)
6. map played
7. percentage of map visible
8. etc...
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Da Revolution

Knight

Posts: 720

Joined: 13 Apr 2012, 12:07

Location: Near the inn

Post 08 Mar 2013, 10:12

Re: Collecting data

I think this would make stuff way too complicated and also most of those data has no added value at all.
Number 6 is already available though: http://www.kamremake.com/servers/
"No one saves us but ourselves. No one can and no one may. We ourselves must walk the path" - Buddha
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Krom

User avatar

Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 08 Mar 2013, 10:35

Re: Collecting data

It would be interesting to gather those stats and show them to the player in a form of achievements. Collecting those stats to improve balance sounds interesting, but there are way to many stats to analyze perhaps ..
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de

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