Re: Focus points
PostPosted: 22 Feb 2013, 07:31
(...)
I played about six games a week until recently. Still the released version (no test version for the Dukes yet), but I learned most from looking at replays and that's where I found this structural problem. What I'd like to comment to Dicsoupcan about is the following: a good food supply is always possible to sustain a big city. But can you explain to me how it would be possible to make a sufficient supply of food during the 'big-boom', because this is the point which decides your economy's success at about 70 minutes play time. Or do you deny the existence of the 'big-boom' versus 'inn-run' problem?[/quote]
Can't you solve it with infrastructure and multiple inns?
I played about six games a week until recently. Still the released version (no test version for the Dukes yet), but I learned most from looking at replays and that's where I found this structural problem. What I'd like to comment to Dicsoupcan about is the following: a good food supply is always possible to sustain a big city. But can you explain to me how it would be possible to make a sufficient supply of food during the 'big-boom', because this is the point which decides your economy's success at about 70 minutes play time. Or do you deny the existence of the 'big-boom' versus 'inn-run' problem?[/quote]
Can't you solve it with infrastructure and multiple inns?