Across The Desert [R.A] fix
PostPosted: 20 Feb 2013, 10:23
Game Version: KaM Remake
Name: Across the Desert [R.A] FIX
Mission type: Multiplayer
Description: Fixed version of the original map.
Authors: R.A testers team
=====================Fixed in 0.1=========================
+ Added 8 barbarians instead of scouts
+ Added extra food
+ Added extra stone and wood
=====================Fixed in 0.2=========================
+ Added extra gold ore (up to 280)
+ Added extra trees
+ Added extra fish
=====================Fixed in 0.3=========================
+ Altered iron mines placement: each player can build 3 mines only (loc 5,6 had 4 iron mines before)
+ Added extra gold ore (up to 400) and coal (up to 1100+-30 per player)
+ Added grass on locs which had troubles with space for fields
+ Stone on loc 6 is closer to storehouse
+ Added new strait for locs 2-3, now these locs aren't a impregnable fortress :p
+ Added extra building space on loc 3
=====================Fixed in 0.4=========================
+ Fixed tiles placement mistakes
+ Fixed gold mines placement: each player has 5 mines
+ Reduced amounts of fish
=====================Fixed in 0.5=========================
+ Fixed unwalkable tiles
+ Fixed tiles placement mistakes
+ Added some new objects
Screenshot:
Installation: Unpack the files into ...\KaMRemake\MapsMP.
Name: Across the Desert [R.A] FIX
Mission type: Multiplayer
Description: Fixed version of the original map.
Authors: R.A testers team
=====================Fixed in 0.1=========================
+ Added 8 barbarians instead of scouts
+ Added extra food
+ Added extra stone and wood
=====================Fixed in 0.2=========================
+ Added extra gold ore (up to 280)
+ Added extra trees
+ Added extra fish
=====================Fixed in 0.3=========================
+ Altered iron mines placement: each player can build 3 mines only (loc 5,6 had 4 iron mines before)
+ Added extra gold ore (up to 400) and coal (up to 1100+-30 per player)
+ Added grass on locs which had troubles with space for fields
+ Stone on loc 6 is closer to storehouse
+ Added new strait for locs 2-3, now these locs aren't a impregnable fortress :p
+ Added extra building space on loc 3
=====================Fixed in 0.4=========================
+ Fixed tiles placement mistakes
+ Fixed gold mines placement: each player has 5 mines
+ Reduced amounts of fish
=====================Fixed in 0.5=========================
+ Fixed unwalkable tiles
+ Fixed tiles placement mistakes
+ Added some new objects
Screenshot:
Installation: Unpack the files into ...\KaMRemake\MapsMP.