Snowy buildings (yes i have something to show)
Re: Snowy buildings (yes i have something to show)
Well when you add it as "new" objects later implementing it to kam, you could solve the problem, making more problems for burning i think. So first the snow is melting and than the fire pops up,or sth like that
But for now let's just stick to the original idea and see how things go
And also.... to those who wan't to get KaM too realistic...
How can a guy burn down a STONE house with just hitting it with his axe? Comon it's just a game
Re: Snowy buildings (yes i have something to show)
anyway good job, it looks odd on grass though
Sword Fighter
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Re: Snowy buildings (yes i have something to show)
anyway good job, it looks odd on grass though
Castle Guard Swordsman
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Re: Snowy buildings (yes i have something to show)
Re: Snowy buildings (yes i have something to show)
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
Re: Snowy buildings (yes i have something to show)
(...)
That would be sweet if i could animate something like this... the snow slowly melting (HD GRAPHICS!!!!!!!!!!) and then the fire shows up
But for now let's just stick to the original idea and see how things go
And also.... to those who wan't to get KaM too realistic...
How can a guy burn down a STONE house with just hitting it with his axe? Comon it's just a game
Re: Snowy buildings (yes i have something to show)
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Location: Australia
Re: Snowy buildings (yes i have something to show)
Put some snow on the iron melter's chimney
Former Site Admin
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Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: Snowy buildings (yes i have something to show)
Well the chimney would get hot and melt all the snow on it, so I think it's quite good with the chimney not having any snow.Put some snow on the iron melter's chimney
I like the smelter's amount of snow and how it is distributed, but I think that the roof is quite bland (the same with the sawmill). Maybe it is because there isn't enough color shades (Like on the vineyard; I love the vineyard!).
And my vote goes to putting icicles back on the storehouse (In fact, I'd like to see most buildings with icicles. They definitely capture a "winter" look.). Sure it doesn't make much sense since the storehouse probably doesn't have a hot roof, but it still gave a wonderful look of beauty. On the other hand, the smelter needs icicles because it definatly does have a hot roof. Same goes for other buildings with hot furnaces inside them.
Re: Snowy buildings (yes i have something to show)
I'm for icicles, however in places where they can form, and Stores entrance arc is not one of those places
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: Snowy buildings (yes i have something to show)
Re: Snowy buildings (yes i have something to show)
After many updates and lots of progress in a few days, I'm rather interested in the cause of this hiatus in this topic. You havn't given this up; have you, KillingB?
I promise to give updates on next week.
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