Former Site Admin
Posts: 1826
Joined: 03 Jan 2007, 23:00
KaM Skill Level: Fair
Website: http://www.knightsandmerchants.net
Location: The Netherlands
Former Site Admin
Posts: 1826
Joined: 03 Jan 2007, 23:00
KaM Skill Level: Fair
Website: http://www.knightsandmerchants.net
Location: The Netherlands
Sword Fighter
Posts: 254
Joined: 01 May 2012, 15:04
Website: http://www.youtube.com/user/krzysiek000
Location: Poland
King Karolus Servant
Posts: 2154
Joined: 29 Aug 2007, 22:00
KaM Skill Level: Veteran
Location: In his dark thunderstormy castle
And how will it have an attack powerful enough to kill sword fighters in such a rate that they are 'a counter', but not so powerful that they slaughter knights as well?
But hey, I have a brilliant idea, let's reduce the attack of the sword fighter just a tiny bit so it's less 'op'.
And how will it have an attack powerful enough to kill sword fighters in such a rate that they are 'a counter', but not so powerful that they slaughter knights as well?Jero's idea isn't that bad, I mean it will help leather become more useful, but that was not what this discussion was about as far as I know (and personally I don't see the need for a 'leather buff' yet).But hey, I have a brilliant idea, let's reduce the attack of the sword fighter just a tiny bit so it's less 'op'.
King Karolus Servant
Posts: 2154
Joined: 29 Aug 2007, 22:00
KaM Skill Level: Veteran
Location: In his dark thunderstormy castle
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
@EDMatt: Launch KaM Remake, F11, Export Resources, units.rxx. It will export all units animations to KaM Remake\Export\Units.rxx. There you will need to find stonemason sprites manually.
Sorry for spam, its not topic for this, but i really think Jero`s idea sounds very good. I dont say, this will be balance leather and iron, I just think maybe one time we can try this in some RC.
gg Mixons.Sorry for spam, its not topic for this, but i really think Jero`s idea sounds very good. I dont say, this will be balance leather and iron, I just think maybe one time we can try this in some RC.
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