Page 1 of 2

why cant we kill villagers?

PostPosted: 07 Jul 2007, 16:33
by olegasole
when your economy is falling and you need to decrease your population, why cant you just press a button and kill that villager? i just hate when you have to see them turn into skeletons






i am living in ukraine by the way now........bad dial up

PostPosted: 07 Jul 2007, 21:09
by Krom
No.

Killing innocent people is very bad :wink:

PostPosted: 08 Jul 2007, 21:23
by Doom
those poor serfs will carry your kingdom and you will kill them! mercy god!

PostPosted: 21 Jul 2007, 11:19
by olegasole
well technically if u want to make your base a little smaller casue not enough food that could be a sollution





UKRAINE IS SWEETT

PostPosted: 22 Jul 2007, 15:49
by Merchator
I only wanna kill builders O.o
If evrything is build, u dont need them anymore, so...
BUt u dont need to kill servs or w/e :wink:

PostPosted: 24 Jul 2007, 18:17
by Litude
Yeah and having fishers walking to the pond catching no fish, they deserve to die :twisted:

On a more serious note, yeah it would help quite a lot. Sometimes I take out the wrong type of civilians in mistake and then I might have around 5 people in my village eating food for nothing. That could come handy sometimes.

PostPosted: 28 Jul 2007, 09:29
by olegasole
yeah thats what i meant




IM GOING TO CANADA ON TUESDAY!!!

PostPosted: 02 Aug 2007, 23:45
by MightyOne
yeah if we could kill are villagers, i would be more willing to train loads more labourers (than the 8/10 i usually have) at the beginning of the mission, and then just kill most of them off once my base is basically built.

PostPosted: 03 Aug 2007, 23:14
by SlayerofMoose
You can sort of kill laborers, just tell them to build a road deep within the enemy base. :D

PostPosted: 03 Aug 2007, 23:54
by MightyOne
oh yeah i hadnt really thought of that before :oops: but it wouldnt make my statistics look very good though.
Anyway it would be much more fun to kill those damn villagers ourselves, especially if they keep on getting in each others ways despite my perfect road networks!

PostPosted: 22 Dec 2007, 17:30
by Muko123456
I only wanna kill builders O.o
If evrything is build, u dont need them anymore, so...
BUt u dont need to kill servs or w/e :wink:
killing builders is easyy, just make roads close to enemy arms, so they will walk there and will die :twisted:

PostPosted: 22 Dec 2007, 18:21
by JBSnorro
I just voted no, but after reading the posts I have to say that being able to kill the fishermen, laborers is very useful, in contrary to my first thought. And also suppose if you run out of iron ore, you should be able to kill your mineworkers, metallurgists and smiths, because they will be useless the rest of their lives and save a lot of food.

PostPosted: 23 Dec 2007, 09:54
by harold
Note taken, there is no reason why I cannot implement this in TKE
Besides, most RTS games have this feature..
That's no promise though, but I'll look into it (I don't expect it to be hard but you never know..)

PostPosted: 24 Dec 2007, 03:57
by Lewin
Note taken, there is no reason why I cannot implement this in TKE
Besides, most RTS games have this feature..
That's no promise though, but I'll look into it (I don't expect it to be hard but you never know..)
Maybe rather than killing them (this is rather nasty) you could just click a button and they walk back into the school never to be seen again. (presumably to go to where ever units come from and be trained as someone else later)
Personally, I don't think I could bring myself to actually kill one of my serfs. This would be very nice to have in TKE.
Lewin.

PostPosted: 24 Dec 2007, 10:51
by harold
I was thinking along those lines myself (it's also seen in Battle for Middle Earth 2 for example) though I probably shouldn't give a refund on them