Concerning the Upgrade to Iron Units
PostPosted: 04 Dec 2012, 17:46
I was doing some research on KaM the other day, and I found something quite interesting. This entire topic is under the assumption that the stat differences between soldiers is the same in the Remake as it was in KaM (although how damage is calculated is different, I believe). If it is different then forget it 
Okay, I'll start off with this: Mostly, the attack margin between primitive units and iron units isn't very large, numerically speaking. E.g. Militia, Scouts, and Axefighters all have 35% attack, whereas Swordfighters and Knights have 55% attack. Lance carriers have 25% attack and Pikemen have 35% attack.
However, this ends when you reach bowmen and crossbowmen. Bowmen have 35% attack, but crossbowmen have 100% attack! The margin of difference is huge! Much more than twice that of the difference between axes and swords. I was wondering if this really makes sense. It would be a good explanation as to why crossbowmen are favored so much.
So what do you people think of this?

Okay, I'll start off with this: Mostly, the attack margin between primitive units and iron units isn't very large, numerically speaking. E.g. Militia, Scouts, and Axefighters all have 35% attack, whereas Swordfighters and Knights have 55% attack. Lance carriers have 25% attack and Pikemen have 35% attack.
However, this ends when you reach bowmen and crossbowmen. Bowmen have 35% attack, but crossbowmen have 100% attack! The margin of difference is huge! Much more than twice that of the difference between axes and swords. I was wondering if this really makes sense. It would be a good explanation as to why crossbowmen are favored so much.
So what do you people think of this?