Multiplayer map making question
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Where in map editor can write things like description or story of map which show below map screen in map type menu?
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Re: Multiplayer map making question
Where in map editor can write things like description or story of map which show below map screen in map type menu?
Re: Multiplayer map making question
Can anyone explain how exactly work thing with IA in single and multiplayer when AI don`t have huge town at start. When he is building only iron armor army when he is building leather armor army and if possible that he build both kind army.
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Re: Multiplayer map making question
In the Remake, how do the commands !SET_AI_CHARACTER WORKER_FACTOR 7 and !SET_AI_CHARACTER TOWN_DEFENSE 100 work?
also, the new command: !SET_AI_CHARACTER ATTACK_FACTOR 100
Thanks
also, the new command: !SET_AI_CHARACTER ATTACK_FACTOR 100
Thanks
I used to spam this forum so much...
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Re: Multiplayer map making question
Can anyone explain how exactly work thing with IA in single and multiplayer when AI don`t have huge town at start. When he is building only iron armor army when he is building leather armor army and if possible that he build both kind army.
In the Remake, how do the commands !SET_AI_CHARACTER WORKER_FACTOR 7 and !SET_AI_CHARACTER TOWN_DEFENSE 100 work?
also, the new command: !SET_AI_CHARACTER ATTACK_FACTOR 100
Thanks
!SET_AI_CHARACTER ATTACK_FACTOR only appeared in a few original KaM missions, and nobody really knows what it does. It seems to make the AI bring more troops when he attacks or something. It is ignored by the Remake.
!SET_AI_CHARACTER WORKER_FACTOR this command works the same way it always has in KaM: (10/WORKER_FACTOR)*NUMBER_OF_HOUSES = number of serfs the AI will have. So if you set it to 10 they will have 1 serf per house, set it to 1 and they will have 10 serfs per house. I think this command is kind of confusing so we might change it later to something like SERFS_PER_HOUSE
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: Multiplayer map making question
!SET_AI_CHARACTER ATTACK_FACTOR only appeared in a few original KaM missions, and nobody really knows what it does. It seems to make the AI bring more troops when he attacks or something. It is ignored by the Remake.
!SET_AI_CHARACTER WORKER_FACTOR this command works the same way it always has in KaM: (10/WORKER_FACTOR)*NUMBER_OF_HOUSES = number of serfs the AI will have. So if you set it to 10 they will have 1 serf per house, set it to 1 and they will have 10 serfs per house. I think this command is kind of confusing so we might change it later to something like SERFS_PER_HOUSE
I used to spam this forum so much...
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