Re: PAKER TEAM [Campaign KAM REMAKE]
Yes in this way it works fine. If i understand correctly, there are some bowman that are on ' unreachable positions' (f.e. on a mountain)
These bowman belong to the same AI player that has defence positions for bowman
Now i have the possibility to play the map, but i don't know if the AI works like you guys meant to. Maybe woloszek can check this, because he knew how AI must work on this map.
Let me know
These bowman belong to the same AI player that has defence positions for bowman
So it's impossible to create a route (to substitute died bowman) from the 'unreachable position' to the defence position. A simple fix is remove the defence position, like Rey has done, or simply add a new AI player, who has the control over all the bowman in the various 'unreachable positions'.
Now i have the possibility to play the map, but i don't know if the AI works like you guys meant to. Maybe woloszek can check this, because he knew how AI must work on this map.
Let me know

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