Multiplayer mutators
Mods can be located near "peace time" selector and work together to affect the game.
Some of the ideas:
- Block market
- Endless resources in mines
- Never-hungry (you can ignore food industry and completely focus on warfare)
- Speedup x1.5
- Only Militia
- any other crazy idea (f.e. 1hp houses)
Downside of the idea is that they will make people more separated, imagine a lobby where A wants to play with one set of mods and B with another, both will be frustrated.. or not?
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de