Map Database  •  FAQ  •  RSS  •  Login

red triangles in storehouse

<<

knightsrevival

Axe Fighter

Posts: 78

Joined: 24 Feb 2007, 23:00

Location: New Jersey, USA fools

Post 25 Feb 2007, 19:12

red triangles in storehouse

ok. i know they are to activate the cheats. but this has to be a "side bonus" they serve another purpose right? what is it?
<<

SlayerofMoose

Woodcutter

Posts: 18

Joined: 10 Jul 2007, 22:00

Location: Under your bed

Post 25 Feb 2007, 19:33

Well from my experience, if you click a triangle the storehouse will not receive that particular item. For example, if my roads get crowded for some reason and my serfs want to get corn and I already have say 99999 corn in my storehouse, I just click it so the red triangle is on it and serf wont get any more corn. Of course you can always unclick it to get more of the respective resource.
<<

knightsrevival

Axe Fighter

Posts: 78

Joined: 24 Feb 2007, 23:00

Location: New Jersey, USA fools

Post 25 Feb 2007, 19:36

ah, now i see. i will try this, and make my guys not gather coal or something.
<<

Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 28 Sep 2007, 04:00

Yes, that is what the red triangles do. It will take a while before it comes into effect though.
<<

knights-revival

Post 28 Sep 2007, 23:58

wow this has been dead for a while.

still getting e-mail notifications from this site but noone has posted in forever.

i dropped off the map, no time anymore.

i love this game.
<<

Litude

User avatar

King Karolus

Posts: 1233

Joined: 01 May 2006, 22:00

Website: http://www.knightsandmerchants.net

Location: Finland

Post 08 Oct 2007, 17:33

I guess the delay happens because when a serf gets a new task, the task includes to e.g. go take flour from a windmill, take it to bakery and take some bread to the storehouse. This would of course make some delay on when resources completely stop going to the storehouse.
<<

Akinaru

Post 27 Nov 2014, 09:10

Re: red triangles in storehouse

It dosn't work for me, i use the red dot to not take certains weapons, and they put all equaly into the castle..
<<

thunder

User avatar

Moorbach's Guard

Posts: 1044

Joined: 15 Apr 2012, 12:11

KaM Skill Level: Fair

Location: In the Market

Post 11 Jan 2015, 13:11

Re: red triangles in storehouse

Hey!

This red triangle function is could be good for the inn also. The barrack is also already got it. I know possible for this need to modified some basic foodmanagement codelines in the source code:S
<<

Ben

User avatar

Former Site Admin

Posts: 3814

Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 13 Jan 2015, 05:01

Re: red triangles in storehouse

Was already suggested at least twice. It was rejected both times.
I used to spam this forum so much...

Return to “General Talk”

Who is online

Users browsing this forum: Ahrefs [Bot] and 11 guests