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Re: PAKER TEAM Maps [MULTI]
PostPosted: 29 Oct 2012, 15:13
by Remake 2012
Exciting! And Good luck

Thanks !
btw
New Bigger version The Passage 8p !
old: 128x192
new: 128x256
The Passage Remake

improvements:
- fix left site map
- coal
- gold
- other

Re: PAKER TEAM Maps [MULTI]
PostPosted: 29 Oct 2012, 19:08
by -George Stain-
paker team never sleeps, good job, it look better
Re: PAKER TEAM Maps [MULTI]
PostPosted: 02 Nov 2012, 15:10
by Remake 2012
Re: PAKER TEAM Maps [MULTI]
PostPosted: 07 Nov 2012, 18:26
by Da Revolution
Paker team maybe its useful if you take another look at the same rocks. Stone isn't mined that well. Also there is a lot of annoyance between people because they meet an enemy before pt ends.
Re: PAKER TEAM Maps [MULTI]
PostPosted: 08 Nov 2012, 14:00
by Remake 2012
Paker team maybe its useful if you take another look at the same rocks. Stone isn't mined that well. Also there is a lot of annoyance between people because they meet an enemy before pt ends.
Thanks for reporting.
Re: PAKER TEAM Maps [MULTI]
PostPosted: 15 Nov 2012, 17:10
by Remake 2012
HEY! ALL
Back to Border real soon!
- 256x256 size map
- mountains, lakes, brighes,gorges, 8 players....
- new area for players
Back to Border !
Re: PAKER TEAM Maps [MULTI]
PostPosted: 20 Nov 2012, 07:12
by BloodTree
Why Map The same rock have so much sharp mountain they don`t look so good.
Re: PAKER TEAM Maps [MULTI]
PostPosted: 20 Nov 2012, 17:53
by Ben
The Same Rocks seems to get worse each time you update it

Why do locations 1 and 8 start with weapons? They should start with the same amount of resources as everyone else. THey already have a positional advantage... It seems nobody wants to play on that map because nobody wants a location other then 1 and 8.
This is just my opinion, of course.
Re: PAKER TEAM Maps [MULTI]
PostPosted: 20 Nov 2012, 20:15
by Remake 2012
The Same Rocks seems to get worse each time you update it

Why do locations 1 and 8 start with weapons? They should start with the same amount of resources as everyone else. THey already have a positional advantage... It seems nobody wants to play on that map because nobody wants a location other then 1 and 8.
This is just my opinion, of course.
No waepon in loc 1 and 8 in next relase.
Mountain in TSR - Is fix in my latest version ^^

Re: PAKER TEAM Maps [MULTI]
PostPosted: 20 Nov 2012, 20:30
by Ben
Are you going to balance the map in the next release? (lol)
Re: PAKER TEAM Maps [MULTI]
PostPosted: 21 Nov 2012, 14:25
by Remake 2012
Are you going to balance the map in the next release? (lol)
Yep this map (TSR) and others....
any suggestions please write
Re: PAKER TEAM Maps [MULTI]
PostPosted: 21 Nov 2012, 19:13
by Remake 2012
Re: PAKER TEAM Maps [MULTI]
PostPosted: 21 Nov 2012, 22:38
by Jeronimo
AI players look really eager to test "Back to Border".
What were their opinions respect your map?
Some strange base planning there

Re: PAKER TEAM Maps [MULTI]
PostPosted: 23 Nov 2012, 15:14
by Remake 2012
Back to Border !
Hello
Back to the Border premiere is planned for December 1, 2012.
What I plan to do even on the map?
- Improved folding
- Improved grass on the map
- Adding more rock
- Map version for 4P and 8P
- new name map !
- other !
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
In the future:
- new size map 512x512

- map for 9 players/12 players/ (max 16 players)[/b]
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
Back to Border !
FIRST OF DECEMBER
Re: PAKER TEAM Maps [MULTI]
PostPosted: 23 Nov 2012, 15:45
by The Dark Lord
In the future:
- new size map 512x512

- map for 9 players/12 players/ (max 16 players)[/b]
gl hf