Page 6 of 18

PostPosted: 03 Feb 2007, 22:28
by Litude
I noticed when editing the coal amount that a bigger brush could be needed, but if you feel it's unnecessary, then so be it. It's your choice after all :)

PostPosted: 08 Feb 2007, 18:46
by Krom
New version released :)
I've packed everything into 0.3b
changes since last release are:
- Added randomized tiling option
- Added plane elevation
- New tileset pattern, thanks to jbsnorro :)
- Added some icons

there might be some errors in new tile pallete, plz let me know of them.

Download link is same as always
download

EDIT:
New v0.3c uploaded:
download

PostPosted: 10 Feb 2007, 17:36
by Litude
Nice release! I noticed that maps created by older versions of the editor seem to be incompatible with the new editor. :?:

But I have to say, the randomizing brush really makes life a lot easier! Astounding work! :)

PostPosted: 10 Feb 2007, 18:12
by olegasole
nice job i like it! 8)

PostPosted: 10 Feb 2007, 21:39
by Litude
Just noticed a bug, flatten (when height editing) does not show any kind of brush.

PostPosted: 22 Feb 2007, 02:53
by olegasole
yes i see it too oh well guess have to wait for another version

PostPosted: 25 Feb 2007, 12:35
by hugo
You guys might want to follow this thread on my forum as well: http://kam.vanmeijeren.nl/forum/viewtopic.php?t=355


Some very interesting points are made in here...


Hugo

PostPosted: 25 Feb 2007, 15:21
by olegasole
yes i have seen thaem

starting places

PostPosted: 14 May 2007, 20:35
by dumb boy ><
Nice release! I noticed that maps created by older versions of the editor seem to be incompatible with the new editor. :?:

But I have to say, the randomizing brush really makes life a lot easier! Astounding work! :)
:roll: ehm... i might b real dumb for asking but.... how do i add starting places? n make in play-able in TPR?? (SP) :?: :?: ??

>< i must look like a fool

Re: starting places

PostPosted: 14 May 2007, 20:37
by same boy
[quote="dumb boy ><quote><i><lol><

Re: starting places

PostPosted: 15 May 2007, 11:29
by Merchator
Nice release! I noticed that maps created by older versions of the editor seem to be incompatible with the new editor. :?:

But I have to say, the randomizing brush really makes life a lot easier! Astounding work! :)
:roll: ehm... i might b real dumb for asking but.... how do i add starting places? n make in play-able in TPR?? (SP) :?: :?: ??

>< i must look like a fool
WTF? O.o
If u would search this forum u would find the answer!
This editor is ONLY for terrain, not for scripting
u ve got to add thing like that urself!

PostPosted: 15 May 2007, 13:10
by dumb boy
told ye i was dumb ><, so how do i "script" that?

Re: starting places

PostPosted: 15 May 2007, 17:20
by Merchator
Nice release! I noticed that maps created by older versions of the editor seem to be incompatible with the new editor. :?:

But I have to say, the randomizing brush really makes life a lot easier! Astounding work! :)
:roll: ehm... i might b real dumb for asking but.... how do i add starting places? n make in play-able in TPR?? (SP) :?: :?: ??

>< i must look like a fool
WTF? O.o
If u would search this forum u would find the answer!
This editor is ONLY for terrain, not for scripting
u ve got to add thing like that urself!

PostPosted: 20 May 2007, 01:35
by olegasole
i did not jet those last 5 posts :shock:

PostPosted: 23 May 2007, 19:17
by Litude
If I remember correctly it's something like "!SET_STOCK" and then the coordinates, try reading a guide. Also this reminds me, I should finish that next version of the guide I was working on...