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Mission files document released!

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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 10 Jan 2007, 12:53

OK, i joined :p
Also im working on a remake of lvl 7 of TSK. Everything is done but i have one problem.
I can't add more then 10 attacks for each player :S
This causes a problem that u can't really make the AI hard.
If someone knows how to do it plz tell me.

Nick
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Merchator

Sword Fighter

Posts: 336

Joined: 27 Dec 2006, 23:00

Location: Germany

Post 10 Jan 2007, 15:00

Why do u need 10 attacks for each player?
I think 10 are more than enough, u can set the counter heigh, e.g. 2000-10000!
But ur right, AI is stupid! :cry:
Im making a new lvl 1 TSK with new map+new troops.
Everything works good, but the map is sometimes very boring.
And there is the stupid AI ^^
But i found a new map color=orange.
One enemy is orange on the map and on the screen very white or silver :D
Its funny to find out colors :D
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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 10 Jan 2007, 15:31

well i need more then 10 attacks so i can make the AI smart, by doing attack posistion and then target, then they r more in group...
And also for like after 3 hours they stop with attacking :O. It must be hard :twisted:

http : // rapidshare . com / files / 11083209 / Mission7_Improved__TESTING_ONLY_ . rar . html
ATTENTION: u must make this url fitting in your browser as im not allowed to post urls with less then 5 posts :O (remove the spaces)


This is my replace for lvl 7 KAM TSK, its in testing phase so not playable, i need reactions....

Nick
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olegasole

Knight

Posts: 418

Joined: 12 Aug 2006, 22:00

Website: http://olegaasole.wetpaint.com/

Location: Canada, Toronto, Ontario

Post 10 Jan 2007, 23:36

wow when it will be done?
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Merchator

Sword Fighter

Posts: 336

Joined: 27 Dec 2006, 23:00

Location: Germany

Post 11 Jan 2007, 19:00

Question :!:

Is it illegal to offer own maps and modiefied or own mission-files?
If not ill upload my onw level, works nice and its a tactical-mission.
Enemy is still stupid, but i dont want to use !Ammount....!Attack_Type....
The map is 2 vs 2, but ur Alliance is weak :D
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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 11 Jan 2007, 19:05

wow when it will be done?
In less then 4 days i think...
Is it illegal to offer own maps and modiefied or own mission-files?
No but how u make them is imortant, using an offical editor is allright, hacking the dev data and then use their same data to create new things is illigal. However the devs and joymana don't care about KAM anymore (my opinion) so just upload. When they say tou to delete the map, then do it, but this won't happen

Nick
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Litude

User avatar

King Karolus

Posts: 1233

Joined: 01 May 2006, 22:00

Website: http://www.knightsandmerchants.net

Location: Finland

Post 11 Jan 2007, 19:51

Is it illegal to offer own maps and modiefied or own mission-files?
All modifying and hacking of games with unofficial tools is always illegal. But I highly doubt someone from ZuXXeZ or Joymania cares, so go ahead an release it here!
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olegasole

Knight

Posts: 418

Joined: 12 Aug 2006, 22:00

Website: http://olegaasole.wetpaint.com/

Location: Canada, Toronto, Ontario

Post 11 Jan 2007, 22:37

right on! :twisted:
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Hitandrun

Lance Carrier

Posts: 68

Joined: 25 Nov 2006, 23:00

Location: England, st helens

Post 12 Jan 2007, 03:31

Actually it isnt illgegal at all, any liability lies when you purchased KAM not to modify ofr pirate blah blah the game this was made with Joymania not Zu. If you so happen to have software however it was aqquired that can alter files or make new ones then the licence to use isnt covered in the old agreement or by any new one issued by Zu and until it is and you agree to it you can do what you want with it. as there was no official editor included in the original KAM Zu cant enforce control over third party editors based on ownership of game rights.
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Hitandrun

Lance Carrier

Posts: 68

Joined: 25 Nov 2006, 23:00

Location: England, st helens

Post 12 Jan 2007, 03:35

Its not actually hacking par se or modding the game just adding a third party tool to it.
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Merchator

Sword Fighter

Posts: 336

Joined: 27 Dec 2006, 23:00

Location: Germany

Post 12 Jan 2007, 15:12

My level:

http://rapidshare.com/files/11375495/TSK1.rar.html

If u have some more Ideas to add in, tell me!
Its my first level, maybe the first level ever that have been relased.
Its a completly other map, not good, but it works.

Have fun with it!!
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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 12 Jan 2007, 18:40

hey, nice mission but how do u place trees in a mission? i cant plkace any or remove.
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Merchator

Sword Fighter

Posts: 336

Joined: 27 Dec 2006, 23:00

Location: Germany

Post 12 Jan 2007, 19:46

Do u use Quages terrain editor?
U can select Objects, the value u have to find out yourself! :D
U cant place objects with coding.

If u want u can Add me ICQ, number !201-354-663!
Have fun with it :D
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Litude

User avatar

King Karolus

Posts: 1233

Joined: 01 May 2006, 22:00

Website: http://www.knightsandmerchants.net

Location: Finland

Post 12 Jan 2007, 21:40

That mission was quite good! The terrain design was a bit lacking, but I can understand that as you'd have to spend a lot of time with the current editor to make the level look somewhat good :D. Everything seemed to work as supposed, and it was fun to play. The difficulty was a bit on the easy side however, I won it on the first try (the enemy troops started retreating :shock: ??).

A quite good first completely new mission!
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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 12 Jan 2007, 21:46

bah i cant post links with less then 5 posts so i spam a bit -_-

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