
Official KaM Remake Ideas topic
Re: Official KaM Remake Ideas topic
The builder should have options such as "build only way" or " build only buildings." Construction of the city should be faster.
Re: Official KaM Remake Ideas topic
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
Castle Guard Swordsman
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Re: Official KaM Remake Ideas topic

King Karolus Servant
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Re: Official KaM Remake Ideas topic
@The Dark Lord: The minimap preview is only fully revealed in multiplayer. In singleplayer you see the same as you do at the mission start, so usually most of the map is black.

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Re: Official KaM Remake Ideas topic
Ah you're right. Sorry. But don't you think that co-op missions should be unrevealed too?
Re: Official KaM Remake Ideas topic
It would be exactly as it is now, except that the "players list" would be full of empty slots - with fixed locations. Then each player would click on a slot and "sit" and select their team, and whoever doesn't assign to a location when the game starts sits on one of the empty slots randomly... The host would be allowed to swap people's places and teams if need be
Why?
That way, I can, for example, set the teams in all the slots and put random players...
Just a suggestion I thought about. Probably not worth the trouble, though.

Rogue
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Re: Official KaM Remake Ideas topic
Re: Official KaM Remake Ideas topic

Rogue
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Re: Official KaM Remake Ideas topic
Since you bashed my idea, fine, I'll get the proper software so I can use that feature on my mouse. I was content with it as it was, but........

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Re: Official KaM Remake Ideas topic
Re: Official KaM Remake Ideas topic
@Lewin: Looks like we need a section in settings to allow to redefine the keys, like many games do now.
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
Re: Official KaM Remake Ideas topic

Rogue
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Re: Official KaM Remake Ideas topic
Technically speaking, though, with keyboard shortcuts and a bit of programming, any mouse activated build or feature can be implemented, but then again it would feel like Age of Empires all over again, ctrl-b=barracks, ctrl-e=house, ctrl-l=stables, etc. With the way any building is only available after succession, this might be tedious.
Re: Official KaM Remake Ideas topic

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