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Re: Official KaM Remake Bugs topic
PostPosted: 18 Jun 2013, 18:08
by pawel95
That isnt even my game, it was a tournament game from D12 VS Team B and the labours from yellow(Koczis12) were for sure prepared to empty the towers somehow, because the thing is, the bast of yellow is at north east, so they just passed the towers but cant go back, i thiNK

Re: Official KaM Remake Bugs topic
PostPosted: 21 Jun 2013, 13:16
by dicsoupcan
No idea if this is RC4 related, my pc related or general kam engine related but i found this pretty interesting:
Re: Official KaM Remake Bugs topic
PostPosted: 21 Jun 2013, 13:37
by Krom
That's very weird graphics bug. Does it repeat every time?
Re: Official KaM Remake Bugs topic
PostPosted: 21 Jun 2013, 13:56
by Omigoshe
I think that is pc graphic related, my RC4 working perfect always.
Re: Official KaM Remake Bugs topic
PostPosted: 21 Jun 2013, 13:58
by Krom
It is hard to tell if it does not repeat on the PC.
From our experience - I don't remember anyone ever reporting such a bug/glitch.
Re: Official KaM Remake Bugs topic
PostPosted: 21 Jun 2013, 14:08
by dicsoupcan
Well this is the first time i experienced this, and hopefully it will be the last time too. But i just wanted to post this.
Re: Official KaM Remake Bugs topic
PostPosted: 25 Jun 2013, 13:59
by Remake 2012
r5503 Bugs
1. Game inform the subject - Woodcutter's, don't have a woodcuter.
But the Woodcutter's has a woodcuter! :/ ( in map The Passage 8p)
2. In map The Passage 8p we have 4v4. in left team only two players have unlock tower ( the same in right side) but in game all players have lock towers :/ I check in editor map and.. all is ok :/
Re: Official KaM Remake Bugs topic
PostPosted: 25 Jun 2013, 16:31
by Krom
1. game reminders may become outdated, the alert probably appeared moments before you have trained the woodcutter.
2. it is hard to understand what you mean. Could you reproduce it and send us a savegame plz?
Re: Official KaM Remake Bugs topic
PostPosted: 25 Jun 2013, 17:43
by Remake 2012
1. game reminders may become outdated, the alert probably appeared moments before you have trained the woodcutter.
2. it is hard to understand what you mean. Could you reproduce it and send us a savegame plz?
Ok I send mail and write again...situations
Re: Official KaM Remake Bugs topic
PostPosted: 30 Jun 2013, 06:21
by Siegfried
The lobby shows server rooms multiple times. Sometimes even with different server names, but the player list, game time etc is the same. This happens both in the lobby and during a match. I figure it's only one map, because the kamremake.com/servers gets updated only by 1, not by 2.

Re: Official KaM Remake Bugs topic
PostPosted: 30 Jun 2013, 08:05
by Lewin
The lobby shows server rooms multiple times. Sometimes even with different server names, but the player list, game time etc is the same. This happens both in the lobby and during a match. I figure it's only one map, because the kamremake.com/servers gets updated only by 1, not by 2.
If two people start a server with the name "KaM Remake Server" then you will see rooms with the same name listed multiple times (one for each server). I don't think this needs changing, people should just give their servers unique names.
Re: Official KaM Remake Bugs topic
PostPosted: 30 Jun 2013, 08:56
by Siegfried
It's not about the name. It's the same lobby that is shown three times in the picture. With the same people in it. 3 times the same lobby.
At first I also thought that it might by someone fooling around, but it's not. It's really showing the lobbies/games multiple times. Sometimes even with different room names.
*edit: to give you a more explanatory screenshot ->

Re: Official KaM Remake Bugs topic
PostPosted: 30 Jun 2013, 11:42
by pawel95
Yeah Siegried is right. Sometimes not even the name is the same. I saw a few times an USA Server and over that a Kamremake Server, both with the same roomnumber and both with exactly the same game and same players

Re: Official KaM Remake Bugs topic
PostPosted: 30 Jun 2013, 12:01
by Lewin
Thanks, I fixed it. Someone had started multiple servers on the same IP address and put an invalid port number for some of them (non-integer) which caused the master server to list them twice due to poor input checking. Now it will ignore invalid port numbers and you shouldn't see the same rooms listed multiple times

Re: Official KaM Remake Bugs topic
PostPosted: 30 Jun 2013, 15:30
by pawel95
Thanks, I fixed it. Someone had started multiple servers on the same IP address and put an invalid port number for some of them (non-integer) which caused the master server to list them twice due to poor input checking. Now it will ignore invalid port numbers and you shouldn't see the same rooms listed multiple times

Nice. One other thing what I already asked you when we tested together the Flaggame.
Will the pol. translator fix the formatting of the "Army is hungry" message up to the next relese? Because the problem is, its unreadable,sepcialy when you play a 3 hours game and a few minutes ago all your troops went hungry, you can“t read then your normal(missing citizen) messages also, because the letters are overwritting each "others"
