Page 4 of 10

Re: MegaMap Project 2

PostPosted: 15 Oct 2013, 09:45
by The Viking
Okay, tomorrow finally i plan to do my part. Kamyk, Wolo, do not disturb :D

Edit: No, i will not. Sorry, i move to the lower position. May the next start his part, actually i dont have time.

Re: MegaMap Project 2

PostPosted: 20 Oct 2013, 10:25
by HellRacer
So I finished my part.
Here it is:

Good luck to the next person.

Re: MegaMap Project 2

PostPosted: 20 Oct 2013, 16:49
by woloszek
Good job! :) thx for this. Good luck Islar! :P

Re: MegaMap Project 2

PostPosted: 23 Oct 2013, 18:51
by Islar
My part of the map is here. Because i was given an ironmountain already with 300 iron i put my mountains close to my allies ironmountain. I counted the allies mountian has 90 iron so maked about more than 200 iron so that it counts more than 300 iron. I also maked my area a little smaller with water, trees and unwalkeable tiles because it got a huge space to build.

I think the bottom of the allies and my area have to be easy to defend because the allie have to defend it for itself because my storehouse is in the top. I think the left side of those locations can be open because we can both defend it.

Just some ideas, i don't want it to be a really easy or really hard location.

DOWNLOAD
MegaMap2_D.zip
I hope you like my part.

Re: MegaMap Project 2

PostPosted: 23 Oct 2013, 20:01
by woloszek
Cool job :D and thx for that! Good luck TheRagingBullet! :wink:

Re: MegaMap Project 2

PostPosted: 24 Oct 2013, 16:42
by sado1
Good job, looks just as I hoped.

Re: MegaMap Project 2

PostPosted: 25 Oct 2013, 18:09
by TheRagingBullet
hey guys, i finished my part here it is

good luck viking :)

Re: MegaMap Project 2

PostPosted: 25 Oct 2013, 21:17
by woloszek
Thx for this part, nice job :wink:. Good luck Viking, again (H) :wink:

Re: MegaMap Project 2

PostPosted: 26 Oct 2013, 00:22
by Ben
Are there any fighting areas left?

Re: MegaMap Project 2

PostPosted: 27 Oct 2013, 10:15
by woloszek
Are there any fighting areas left?
Look on the first post, Ben. Which area do you want?

Re: MegaMap Project 2

PostPosted: 27 Oct 2013, 16:51
by Ben
Any fighting area that is left is good for me.

Re: MegaMap Project 2

PostPosted: 28 Oct 2013, 17:43
by woloszek
Any fighting area that is left is good for me.
Ok, so area 7th is for you :wink:

Re: MegaMap Project 2

PostPosted: 28 Oct 2013, 18:58
by The Viking
Okay, i did my best, but i think there is something i should improve, just don't know exactly what is this. :? My idea was to continue canyon that somebody made very good. It should be interesting.

Re: MegaMap Project 2

PostPosted: 28 Oct 2013, 19:22
by woloszek
ok Viking, when you improve your part (you know what :) ), then the next person will be able to start.

Re: MegaMap Project 2

PostPosted: 28 Oct 2013, 21:28
by The Viking
Okay, few fixes attached ;) It's actually easy in mining and really hard in farming. You have to cut down a forest. Hope is good.