
Moorbach's Guard
Posts: 1044
Joined: 15 Apr 2012, 12:11
KaM Skill Level: Fair
Location: In the Market
Re: Trees: Palms - cuttable or not; Trees selfspreading or n

I think to you though on this solution also, why not implemented it?
Moorbach's Guard
Posts: 1044
Joined: 15 Apr 2012, 12:11
KaM Skill Level: Fair
Location: In the Market
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Funny, I don't remember this
However, I do remember in original TPR, you could place town halls and vehicle workshops directly on top of trees. It was the best way to remove trees :p
Funny, I don't remember this
However, I do remember in original TPR, you could place town halls and vehicle workshops directly on top of trees. It was the best way to remove trees :p
King Karolus Servant
Posts: 2154
Joined: 29 Aug 2007, 22:00
KaM Skill Level: Veteran
Location: In his dark thunderstormy castle
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