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Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 09:00
by Bo_
Hi guys, ok lets go:
1000 Corpses - is balanced !
The principle of the map is 3v5. Many times I saw that players were fifth How can I speak here of the balance as they do not play like the map was created. !
in new version I fix : folds
Ufff
1000 corpses must stay in the remake!
No realy I'm serious...
I always select this map in the lobby unitil everybody I'm waiting for is there. Very useful, I don't have to kick all the time because players who aren't expected think I realy want to play this map.
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 09:13
by vovets1
And what, if indeed the players themselves removed from MapsMP maps that they think are bad?
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 11:16
by Kirelareus
Allow me:
- Atoll
Is like Coastal Encounter but the terrain is pretty bad
Yes, terrain isn't good.
But this map is balanced. And Atoll is popular among Russian players
Allow me:
Lake Wololo: This map only for defense. Battles on the bridge...it's not fightings
Open World: terrible terrain and location of resources
New World Order: same, as Open World
Warfare in the wilderness (4p and 8p): IMHO, Gold on the one side, iron on other. It's hard play here
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 11:32
by Da Revolution
Another map i think should be removed or maybe improved is Grassland Clash. The map is unbalanced and it doesn't look good either.
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 11:34
by T*AnTi-V!RuZz
Another map i think should be removed or maybe improved is Grassland Clash. The map is unbalanced and it doesn't look good either.
I agree (even though it's my own map
)
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 11:40
by Lewin
Yes, terrain isn't good.
But this map is balanced. And Atoll is popular among Russian players
It's at 23rd with 119 games. We don't want to remove popular maps so I think it's pretty safe.
Another map i think should be removed or maybe improved is Grassland Clash. The map is unbalanced and it doesn't look good either.
It's sitting at 27th with 108 games so IMO there are a lot of other maps that should be removed before we consider it.
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 11:54
by vovets1
Sorry for the stupid question, but where the top map can be found? It will be interesting to see
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 11:59
by Kirelareus
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 12:07
by vovets1
Thanks =)
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 13:33
by Da Revolution
It's sitting at 27th with 108 games so IMO there are a lot of other maps that should be removed before we consider it.
I can only see the top 20 (i think), so i didn't know that. Although i still think it needs some improvements then.
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 17:18
by The Dark Lord
Lake Wololo: This map only for defense. Battles on the bridge...it's not fightings
It depends on people's playstyles, one of the funniest games I ever played was on this map with some very agressive gameplay. It's also still pretty popular.
Warfare in the wilderness (4p and 8p): IMHO, Gold on the one side, iron on other. It's hard play here
Are hard maps bad by default?
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 17:36
by Private.NL
Lake Wololo: This map only for defense. Battles on the bridge...it's not fightings
It depends on people's playstyles, one of the funniest games I ever played was on this map with some very agressive gameplay. It's also still pretty popular.
Played it once, i don't like it. The players on the top don't have enough gold, when you see the amount of iron they got.
Edit: Quoting.
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 17:58
by Kirelareus
Are hard maps bad by default?
No, No. i didn't mean that. The location of resources is simply embarrassing.
i remembered about map "Europe". Some locs are very inconvenient. Ex: Scandinavia
It depends on people's playstyles, one of the funniest games I ever played was on this map with some very agressive gameplay. It's also still pretty popular.
Anyway, no one will remove Lake Wololo, because it is in the TOP-20
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 21:16
by T*AnTi-V!RuZz
It's sitting at 27th with 108 games so IMO there are a lot of other maps that should be removed before we consider it.
Lol seriously?
Better than I expected..
Re: Unpopular Multiplayer Maps
PostPosted: 09 Aug 2012, 23:49
by Lewin
1000 corpses must stay in the remake!
No realy I'm serious...
I always select this map in the lobby unitil everybody I'm waiting for is there. Very useful, I don't have to kick all the time because players who aren't expected think I realy want to play this map.
Hahahahah
I can only see the top 20 (i think), so i didn't know that. Although i still think it needs some improvements then.
I don't see any harm in giving you the link for the full list (you could figure it out by looking at our source code anyway):
http://kam.hodgman.id.au/mapslist.php?rev=r3392
Please note that at the bottom there are hundreds of maps users made themselves and played once without anybody else, so it's not just the maps included in r3392. Use search in your browser to find a specific map in the list.
Lake Wololo is a style not popular with many people, but some people seem to like it (given that it's in the top 20) and so I don't think it should be deleted just because some people don't.
I watched the replay in a crash report of Grassland Clash once and it was a really interesting game
The terrain could be improved but the layout is quite interesting for smaller games.
And what, if indeed the players themselves removed from MapsMP maps that they think are bad?
Yes people can do that, but at some point we need to filter the maps that are submitted to us or there will be 400 bad maps and only 50 good maps. A lot of Paker/Janosiczek's maps have poor/ugly terrain and if we keep them all, we can't really refuse maps that are sent to us with the same quality of terrain. Which means we'll end up with hundreds of maps like those, because people will think that's acceptable quality/normal.