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Re: Official KaM Remake Bugs topic

PostPosted: 12 Apr 2013, 13:51
by Lewin
When I am trying to send bug report, there is an error: "Sending crash report failed! Our server may be busy, please try sending it again" (translated from polish). And when I tried send this week ago, there was the same bug.

And about bug, when I am playing TPR 4, theres a bug: "ERangeError: Range check error". And its happening all the time (other bugs too) and i cant finished mission. One time when I am was always clicking "continue game", I managed to win the mission, but it was impossible to go on, the game stopped (cant click on anything).
Thanks for reporting. I'm not sure exactly why that happens. It looks like our server gets overloaded and can't handle the amount of requests hitting it (including players refreshing the server list). I sent a crash report last week and it sent ok, so I think it works most of the time. However, we received two crash reports from you today about TPR 4, so maybe they did send and it just said they failed? The crash in your report has already been reported fixed, but thanks for sending them.

Re: Official KaM Remake Bugs topic

PostPosted: 12 Apr 2013, 14:02
by Mixons
Now I sent another crashreport and there is again bug where I can send it, but can you check and let me know if it was sent? (bug: EAccessViolation).

Re: Official KaM Remake Bugs topic

PostPosted: 12 Apr 2013, 14:35
by Lewin
Now I sent another crashreport and there is again bug where I can send it, but can you check and let me know if it was sent? (bug: EAccessViolation).
Thanks for sending it, we got it. That's the same bug actually, it happens after you destroy a barracks with an enemy warrior inside. The game will continue to crash regularly after that has happened.

Re: Official KaM Remake Bugs topic

PostPosted: 18 Apr 2013, 11:39
by The Dark Lord
!SET_MAP_COLOR 260, or anything above 255 I guess, causes a crash. :P

Re: Official KaM Remake Bugs topic

PostPosted: 18 Apr 2013, 12:30
by dicsoupcan
ok this has been bugging me for a while now, even though it is something minor. sometimes when pt ends and it plays the pt ended sound my music player breaks, forcing me to play without music which makes it less enjoyable :D

Re: Official KaM Remake Bugs topic

PostPosted: 18 Apr 2013, 12:38
by The Dark Lord
^ Happens to me as well

Re: Official KaM Remake Bugs topic

PostPosted: 18 Apr 2013, 19:57
by Bence791
Lol... I wanted to open my mission and I got this error (Don't look at the name of it, I will name it when it is ready and I get inspiration):

Image

What is wrong with it? :O

Re: Official KaM Remake Bugs topic

PostPosted: 19 Apr 2013, 05:27
by Krom
@Bence: Please send the map to our email with a description attached. I will look into it!

Re: Official KaM Remake Bugs topic

PostPosted: 19 Apr 2013, 19:06
by pawel95
Bence have you checked your script with the nice tool that is in the Remake folder, has it said that your script has "no errors :-) " ?

Re: Official KaM Remake Bugs topic

PostPosted: 19 Apr 2013, 19:23
by Krom
@Pawel. Error was in AI terrain processing, I'm looking into it. Bug was triggered by specific passability pattern on terrain. Has nothing to do with scripts whatsoever luckily )

Re: Official KaM Remake Bugs topic

PostPosted: 25 Apr 2013, 17:35
by Menszu
Little report here of what I encountered today:
In RC 5116 polish version the message for woodcutter who cannot find any more trees is in english ; )

Re: Official KaM Remake Bugs topic

PostPosted: 25 Apr 2013, 18:51
by sado1
Little report here of what I encountered today:
In RC 5116 polish version the message for woodcutter who cannot find any more trees is in english ; )
That's normal in test versions, translations are usually updated very late.

Re: Official KaM Remake Bugs topic

PostPosted: 15 May 2013, 02:10
by Ben
Below, I have posted an image that shows a strange bug concerning laborers working at the bottom of the map. When waiting for stone or timber at the bottom of the map while facing to the right, the cloud showing what the laborer needs appears dark. it is not a big deal, but it is strange, nonetheless.

Image

Re: Official KaM Remake Bugs topic

PostPosted: 15 May 2013, 05:12
by Krom
Thanks for report Menszu, sado1 is perfectly right.

@Ben: Thanks for report, we will be fixing this :)

Re: Official KaM Remake Bugs topic

PostPosted: 03 Jun 2013, 19:35
by sado1
Bigos, who doesn't have an account here, asked me to post that he had this error message:
"8087CW is wrong C:\Projects\KamRemake\Km_Main.pas, line 229"
If any logs/details are needed, please tell me. RC3.