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Re: Official KaM Remake Bugs topic
PostPosted: 10 Mar 2013, 13:54
by Lewin
Thanks for the suggestions

We made the following changes:
- If the laborer dies while waiting for wood it leaves the initial field behind as you suggested. The leftover tile is just like any other soil tile, you can build fields/road/houses on it. You're right that it looked odd that the tile disappeared when he died.
- The N/A text is no longer shown in the situation you mentioned.
Re: Official KaM Remake Bugs topic
PostPosted: 11 Mar 2013, 08:42
by H.A.H.
It looks awesome!

Re: Official KaM Remake Bugs topic
PostPosted: 28 Mar 2013, 23:28
by Ben
This is a small bug, but horses are considered "wares" by the stats. That is, they appear under how many wares a player produced instead of weapons.
Re: Official KaM Remake Bugs topic
PostPosted: 29 Mar 2013, 16:33
by dicsoupcan
well here is a bug i have to report. the bug of the magical woodcutter, who creates treetrunks out of thin air when he is on a farmfield.

(there was a tree there, but the growing grain removed it. apparently the tree still existed).
Re: Official KaM Remake Bugs topic
PostPosted: 29 Mar 2013, 17:32
by Ben
No, silly, he is just helping the farmer cut the corn

Re: Official KaM Remake Bugs topic
PostPosted: 29 Mar 2013, 17:37
by dicsoupcan
so he turns corn into tree trunks?
Re: Official KaM Remake Bugs topic
PostPosted: 29 Mar 2013, 18:08
by Ben
uhhh....SILENCE! It all makes sense if you don't think about it

Re: Official KaM Remake Bugs topic
PostPosted: 29 Mar 2013, 18:09
by Krom
He found a really tough straw! xD
Thanks for report seriously though. We will look into it. Probably tree was gone short before he arrived and he forgot to check what is he cutting )))
Re: Official KaM Remake Bugs topic
PostPosted: 29 Mar 2013, 22:36
by Lewin
Thanks for report seriously though. We will look into it. Probably tree was gone short before he arrived and he forgot to check what is he cutting )))
We already do check that the tree exists when he arrives at the location, so that should still be working unless it got broken.
I think it's more likely that he was that he started chopping the tree, THEN the tree was turned in corn (while he was chopping it). We don't handle it properly if that's the case, he would just keep chopping and produce a tree trunk. Solutions:
a) Check if the tree exists at every frame of the chopping animation (doesn't fit well with our design of ActionStayStill, and seems like overkill for such a rare bug)
b) Check if the tree exists at the end of chopping, don't produce a tree trunk if not.
c) Make corn/grapes not use the object property of tiles, so you can have corn AND a tree on the same tile. This would fix the bug where you can use winefields to remove trees (then road over it to make the tile buildable)
I vote C or maybe B.
Cheers,
Lewin.
Re: Official KaM Remake Bugs topic
PostPosted: 29 Mar 2013, 23:15
by sado1
c) Make corn/grapes not use the object property of tiles, so you can have corn AND a tree on the same tile. This would fix the bug where you can use winefields to remove trees (then road over it to make the tile buildable)
I vote C or maybe B.
Cheers,
Lewin.
I like the possibility to delete a tree, could we just pretend you didn't write the second sentence there, please?

I don't care it's only thanks to a bug.
(and it'd also break gameplay on Warfare in the Jungle! so much fun deleting the palms to gain the space that Florek "forgot" to give to the player
)
Re: Official KaM Remake Bugs topic
PostPosted: 30 Mar 2013, 01:04
by dicsoupcan
Wait a second,could this be a rendering bug? i have watched the replay and our litle magician showed his trick. the tree was still there all along.
I am sorry if i caused problems with a minor bug like this
EdiT
Forgive my stupidity, i was watching the wrong tree. It is indeed as Lewin described it, he started chopping the tree when the growth stage made it disappear(it was indeed a hard straw to chop krom. If i could choose one of the 3 options i think i would prefer option b though, as it is lovely to remove one annoying tree you would otherwise must build an entire cutter for to remove it. On the other hand trees that stay on plown fields and wineyard tiles also sound nice.
Re: Official KaM Remake Bugs topic
PostPosted: 30 Mar 2013, 03:21
by Ben
Nope. Unforgivable!
This would fix the bug where you can use winefields to remove trees (then road over it to make the tile buildable)
I don't like the idea of removing this "bug." I use it rarely, because I feel ridiculous when I do (not to mention that I'm just waiting to be ridiculed by The Pink General). Yet, sometimes when I forget to "plot off" an area that I don't want my woodcutters to plant trees, the annoying rascal will plant a tree where I plan on constructing a building. I think that one little mistake like this is too severe (it can literally ruin your entire build, and thus a game) so I wish to keep this method of removing trees.
Re: Official KaM Remake Bugs topic
PostPosted: 30 Mar 2013, 11:29
by The Dark Lord
I agree with Ben. Sometimes you're waiting until a woodcutter finally cuts a tree. And sometimes, he plants a new one at the same place or next to it before you even notice the tree was cut in the first place; and this can indeed screw up your building plans.
Re: Official KaM Remake Bugs topic
PostPosted: 30 Mar 2013, 18:25
by Ben
And sometimes, he plants a new one at the same place or next to it before you even notice the tree was cut in the first place.
Oh my goodness... this has happened to me so many times

It drives me crazy! This is usual when I decide to use the "bug" to remove the tree because I'm so aggravated by this point.
Re: Official KaM Remake Bugs topic
PostPosted: 12 Apr 2013, 13:33
by Mixons
When I am trying to send bug report, there is an error: "Sending crash report failed! Our server may be busy, please try sending it again" (translated from polish). And when I tried send this week ago, there was the same bug.
And about bug, when I am playing TPR 4, theres a bug: "ERangeError: Range check error". And its happening all the time (other bugs too) and i cant finished mission. One time when I am was always clicking "continue game", I managed to win the mission, but it was impossible to go on, the game stopped (cant click on anything).