Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
Sword Fighter
Posts: 343
Joined: 18 Dec 2011, 12:05
KaM Skill Level: Beginner
Website: https://github.com/andreus791/maps_feedback
Location: Russia
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
If the host sets a new map, and spectator doesn't have this map, spectator's status won't be reset to "not ready".
Sword Fighter
Posts: 343
Joined: 18 Dec 2011, 12:05
KaM Skill Level: Beginner
Website: https://github.com/andreus791/maps_feedback
Location: Russia
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
yep, but is it ok that you can start the game WITHOUT map?
Sword Fighter
Posts: 343
Joined: 18 Dec 2011, 12:05
KaM Skill Level: Beginner
Website: https://github.com/andreus791/maps_feedback
Location: Russia
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Not sure if it suppose to be like that, but when refreshing the server list with an open server with players (even if they've quit), dots on player list are visible
Spectators can be ready without downloading the map If the host sets a new map, and spectator doesn't have this map, spectator's status won't be reset to "not ready". Host still can start the game but will get an error...
well another bug found: set a building map, set peacetime and change map type to Fighting. Set any fighting map. Peacetime will be reset to 0 but only in the lobby, not in game settings... and you still can't move your soldiers
edit: ah those unwalkable tiles on Ambushed... maybe fix them?
noticed one more bug (sorry, no screenshot): join the "save" lobby, choose someone's location and then become spectator. There can be 2 players with the same flag color then [you and those who should play on that loc] (happend once for me).
Sword Fighter
Posts: 263
Joined: 01 Sep 2013, 10:51
KaM Skill Level: Skilled
Location: On my chair
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
When I click on a soldier when I zoomed out a bid it gives the discription of a serf and not the discription of the soldier, when I zoom in it returns back to normal...
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Not sure if it is a bug, but when AI has recruits prepared in the barracks at the start of mission then it isn't training recruits for towers (found when improving my map in RC1)
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Found something else:
Some minor bug in MapEd:
And folder with screenshots is called "screenshots", it has to be "Screenshots" like other folders with first capital letters.
The multiplayer mode can't save the game. I played with my friends, my friend do not have any save file after i save. We can't use the save file we create but just autosave file can use only..
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