Re: The Maze - Scripted coop map
PostPosted: 13 Jun 2014, 13:16
After I took a quick look at it, it seems, that andreus have already changed The Maze for next release, so it won't work like it should on r5503. You can try it on new nightly, should work fine. It would be also great if you test it on new nightly, to give feedback if everything works as it's supposed to
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That text box works fine on new nightly, now it can be showed/hidden without using dynamic scripts like it was before, but with button on screen.
About adding maps to Remake: only thing you need to do, is move the whole map folder to MapsMP. So you did it right. No need to putting anyting from that map folder anywhere.
And usually map folders don't contain "data" folders, I've seen it only in Maze folder, but I'm not sure why it is there, what's the use of it...
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That text box works fine on new nightly, now it can be showed/hidden without using dynamic scripts like it was before, but with button on screen.
About adding maps to Remake: only thing you need to do, is move the whole map folder to MapsMP. So you did it right. No need to putting anyting from that map folder anywhere.
And usually map folders don't contain "data" folders, I've seen it only in Maze folder, but I'm not sure why it is there, what's the use of it...
