Page 3 of 5

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 05:12
by Krom
Why don't anyone suggests more horses on horses? That would be killer idea ! ;)

From my understanding of medievality there were no bowmen on horses. There were famous longbowmen, but they moved on foot.

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 06:18
by Ben
Why don't anyone suggests more horses on horses?
Nah, I prefer the KaM method of breeding horses.

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 06:33
by sado1
Why don't anyone suggests more horses on horses?
Nah, I prefer the KaM method of breeding horses.
hahahahahhahahaah

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 07:14
by Bence791
From my understanding of medievality there were no bowmen on horses. There were famous longbowmen, but they moved on foot.
http://en.wikipedia.org/wiki/Hungarian_ ... _of_Europe

Those invasions were based on mounted bowmen, who lured the enemy into the trap ;)
Why don't anyone suggests more horses on horses?
Nah, I prefer the KaM method of breeding horses.
Going realistic would have a problem: From where do you get the first 2 horses? :p

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 08:13
by MpranavM
how about my axe serf???

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 08:14
by pawel95
The forester has an axe. Maybe we could give tge forestet an extra job as a defender of the city?
So you wouldn't need to make serf animations with an axe :mrgreen:

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 09:37
by MpranavM
well nice

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 10:19
by dicsoupcan
Going realistic would have a problem: From where do you get the first 2 horses? :p
From the market :mrgreen:

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 12:07
by Bence791
And where do the sellers get them from? :p Assuming there are no wild horses around.

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 16:41
by dicsoupcan
secret genetical experiments

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 16:48
by Bence791
In the medieval England. GG ducapan. :D

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 17:17
by dicsoupcan
well i said secret, who knows what advanced society made horses. :D

Re: Adding a new tier of units to the game

PostPosted: 22 Nov 2013, 17:58
by Oleg
And where do the sellers get them from? :p Assuming there are no wild horses around.
I would make a clever joke about game coding but.... I would look stupid like I do now :$

Re: Adding a new tier of units to the game

PostPosted: 26 Nov 2013, 18:29
by EDMatt
Sad that such a great topic has to be wasted on nonsense posts.

Re: Adding a new tier of units to the game

PostPosted: 26 Nov 2013, 22:26
by Kamykos
Hmm I found strange things on my pc...

ImageImageImageImageImageImageImage

Now we only need new animations.