Re: Andreus' Maps
PostPosted: 19 Jan 2014, 09:00
this is my fault, I placed wrong AI's buildings by mistake 

Talk about Knights and Merchants!
https://knightsandmerchants.net:443/forum/
https://knightsandmerchants.net:443/forum/viewtopic.php?t=1871
Andreus, if you allow me to discuss here maybe a bit, about the adding thing? I played all those maps you just posted. And I like it, that you want to make many new tactic maps. Most of them are really fun to play, but let take me the example "Gunplay"Are you serious with that map and want to have it implemented? XD it's funny the first 2 sec for sure. Maps like the maze has to been added seriously, but I don't know really about gunplay xd it can work as a micro training for shoot and go back
but for me, it's not really a tactic map, where you need a seriousl tacic XD
Btw please send me a full changelog of your new fixes on the tsk/tpr coop maps, via skype if you want. So we can discuss your changes, so maybe you already fixed things, that I just wanted start to fix