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Re: Official KaM Remake Bugs topic
PostPosted: 24 Aug 2012, 23:00
by T*AnTi-V!RuZz
I think that instead of producten goederen fits more no?
It's quite a nasty job to translate 'resources', since there isn't really a word for it in Dutch. 'Grondstoffen' would come closest, but then it wouldn't be correct in KaM all the time.
'Producten' isn't wrong, but I think I like 'Goederen' too. I'll see if it needs fixing.
Re: Official KaM Remake Bugs topic
PostPosted: 25 Aug 2012, 08:08
by Remake 2012
RC 2 3870 bugs:
Polish Language:
in menu:
Campaings = Kampanie
In statistic:
statistics = statystyki
army - armia
economy - ekonomia
resources - surowce
citizens - populacja
houses - domy
resources production - produkcja surowców
doldiers defeat - żołnierze pokonani
/////////////////////////////////////////////////////////////////
map: Winter Comes - still does not have player screens
Re: Official KaM Remake Bugs topic
PostPosted: 25 Aug 2012, 09:39
by Lewin
Translations have not been updated yet. Please read the email that was sent with the RC for more details.
Hell Racer (the author of Winter Comes) said he would fix up all his maps soon (elevation and food too)
Re: Official KaM Remake Bugs topic
PostPosted: 27 Aug 2012, 07:36
by Jeronimo
I can open the 5th release candidate several times.
It doesn't appear the message "Another copy of the application is already running".
Re: Official KaM Remake Bugs topic
PostPosted: 27 Aug 2012, 07:47
by Da Revolution
Thats intended. So you can watch the map in editor again.
Re: Official KaM Remake Bugs topic
PostPosted: 27 Aug 2012, 09:57
by Lewin
I can open the 5th release candidate several times.
It doesn't appear the message "Another copy of the application is already running".
It won't let you open multiplayer mode twice, including multiplayer replays. The only reason we blocked it is to stop cheating by looking at the replay while you're still playing or loading the save.
Re: Official KaM Remake Bugs topic
PostPosted: 27 Aug 2012, 12:50
by pawel95
Hey,
is it a Bug or normal, that in the map "Winter Comes" from Hellracer in the 2th RC on the minimap in lobby, there is only the first location and the other 7 are not on the mini map!?
pawel95
Re: Official KaM Remake Bugs topic
PostPosted: 27 Aug 2012, 13:04
by Piko
I also have this bug. Propably on this map are only 1st loc starting sreen position.
Re: Official KaM Remake Bugs topic
PostPosted: 27 Aug 2012, 15:08
by HellRacer
I have fixed it, but it was not included in the 2nd candidate

Re: Official KaM Remake Bugs topic
PostPosted: 27 Aug 2012, 17:46
by Mulberry
Today we tried to load autosave after we have quitted at the same time. It didnt work. Is it posible that autosave got new bugs in RC2?
Btw. Have you got a crash report? I always have a mistake while sending it...
Re: Official KaM Remake Bugs topic
PostPosted: 27 Aug 2012, 18:54
by Krom
Could you please send both autosaves next time to us? So we could cross-compare them.
Re: Official KaM Remake Bugs topic
PostPosted: 27 Aug 2012, 19:14
by Mulberry
Both? You mean all saves? Because as far as i saw all players had different versions of autosave.
Re: Official KaM Remake Bugs topic
PostPosted: 27 Aug 2012, 23:48
by Lewin
Both? You mean all saves? Because as far as i saw all players had different versions of autosave.
No just saves from two player who are different (so host and somebody else). We just need to see which part of the save is different. In the lobby saves are only compared to the host so all joiners could have the same save, but they will all get an error if the host's save is different.
The problem with autosaves is that they're made every minutes, so one player could quit at 59 seconds and he will have a different save to those who quit a moment later.
It's better if someone clicks save (only one person) then you all quit.
I've successfully loaded multiplayer saves in the release candidate so i'm not convinced there's a bug with save consistency, if there is it's an uncommon one.
Of course all these issues will be solved with file transfer so the host sends everyone his version of the save, but that's a tough feature to implement.
Re: Official KaM Remake Bugs topic
PostPosted: 28 Aug 2012, 08:47
by Mulberry
Lewin, i know, but i am 100% sure that we quit at the same moment because one player disconnected and everybody got: "waiting for the player". So we pressed "quit to the menu".
Re: Official KaM Remake Bugs topic
PostPosted: 28 Aug 2012, 08:51
by Remake 2012
3370 bug in map editor (tiles)

There are gaps between tiles