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Official KaM Remake Ideas topic

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lolslayer

Woodcutter

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Joined: 19 Jul 2016, 18:01

KaM Skill Level: Average

Post 21 Jul 2016, 19:23

Re: Official KaM Remake Ideas topic

File an improvement request on kamremake github please.
I don't have a github account :(

I'll probably make one soon for this




P.S. Is KaM still actively being worked on? And where is Lewis? He's so silent...
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Krom

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Knights Province Developer

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Location: Russia

Post 22 Jul 2016, 07:39

Re: Official KaM Remake Ideas topic

KaM Remake is mostly on hold. Lewin is busy with real-life. I'm busy with Knights Province and real-life too.
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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lolslayer

Woodcutter

Posts: 16

Joined: 19 Jul 2016, 18:01

KaM Skill Level: Average

Post 22 Jul 2016, 11:12

Re: Official KaM Remake Ideas topic

KaM Remake is mostly on hold. Lewin is busy with real-life. I'm busy with Knights Province and real-life too.
Ah, too bad, I wish you guys the best luck with everything :)
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Lewin

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KaM Remake Developer

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Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 22 Jul 2016, 22:03

Re: Official KaM Remake Ideas topic

And where is Lewis? He's so silent...
Who is this silent Lewis you speak of? ;)
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sado1

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Council Member

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Joined: 21 May 2012, 19:13

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Post 23 Jul 2016, 04:16

Re: Official KaM Remake Ideas topic

And where is Lewis? He's so silent...
Who is this silent Lewis you speak of? ;)
Do you mean Lenin?
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lolslayer

Woodcutter

Posts: 16

Joined: 19 Jul 2016, 18:01

KaM Skill Level: Average

Post 24 Jul 2016, 12:41

Re: Official KaM Remake Ideas topic

Yeah, Lewin xD

And good to see you back Lewin :)
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TheodorKarlsruhe

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Blacksmith

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Location: Karlsruhe, Germany

Post 30 Jul 2016, 21:24

Re: Official KaM Remake Ideas topic

It would be fine to have a warning message when low on some resources (stone, wood). Caravan scrips helps a lot, but its not in every map inclusive.
Greetings, Theodor
No pains, no gains
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thunder

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Moorbach's Guard

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Joined: 15 Apr 2012, 12:11

KaM Skill Level: Fair

Location: In the Market

Post 31 Jul 2016, 09:12

Re: Official KaM Remake Ideas topic

It would be fine to have a warning message when low on some resources (stone, wood). Caravan scrips helps a lot, but its not in every map inclusive.
Greetings, Theodor
Well, the goldmines in the real life also sending message about it.
Seriously, it's visible when a mountain almost empty, so the players can prepare their cities for the trading section. And the game send a message if the mines exhausted.
Wood?? Low forests or what you mean exactly? I think to it's mainly about the woodcutter's placements.
I tried to understand carvan script but seemed complicated, and I've never seen that somebody used it before. Would be nice a video about it.
Bests!
t
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Tiank

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Knight

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Location: Poland

Post 31 Jul 2016, 09:20

Re: Official KaM Remake Ideas topic

It would be fine to have a warning message when low on some resources (stone, wood).
I think it's good as it is, with mines sending messages of exhausted places. KaM is focused on economy, you need certain production chains in order to win a game and you need to manage it properly, having reminders for most important resources in game would be way to easy and would rain game's spirit. Of course, it is possible to make script for such reminders, if you want, but as you said, it would be connected only for certain map.
Without honour, victory is hollow.
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equalizer

Vagabond

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Joined: 02 Apr 2015, 14:34

KaM Skill Level: Average

Post 27 Aug 2016, 09:54

Re: Official KaM Remake Ideas topic

Sometimes I watch replays, mainly multiplayer replays. And sometimes, I use f11 to fast forward. Sometimes, my fast forward is to far ahead, so I have to start the replay again.

Besides from earlier ideas to have a interactive 'timeline' to adjust time of replay, I suggest when ending MP replay, the screen returns to the list of MP replays. Now it returns to SP replays. Wich is annoying since i rarely watch SP replays.

Thnx and looking forward to other players annoyance about this little problem (6)
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Krom

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Knights Province Developer

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KaM Skill Level: Fair

Location: Russia

Post 29 Aug 2016, 18:05

Re: Official KaM Remake Ideas topic

Being able to rewind on replays is a long requested feature. Unfortunately it is hard to implement.

I have filed a bugreport about replays on your behalf: https://github.com/Kromster80/kam_remake/issues/86
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Esthlos

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Knight

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Joined: 23 Jun 2013, 16:02

KaM Skill Level: Beginner

Post 30 Aug 2016, 07:34

Re: Official KaM Remake Ideas topic

Unfortunately it is hard to implement.
Idea for a solution: while you watch the replay, temporary "savegames" are created every 2 or 3 minutes; when you try to rewind the replay, the closest savegame before the chosen point is selected and the replay is then fast-forwarded at x300 speed up to the selected point.

Not ideal, but maybe it would at least make it possible to rewind replays...

(The second part may also be implemented as an independent function, so that replays could be fast-forwarded too :mrgreen: )
Just when you think you know something, you have to look at it in another way, even though it may seem silly or wrong. You must try! - John Keating, "Dead Poets Society"
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sado1

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Council Member

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Joined: 21 May 2012, 19:13

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Post 30 Aug 2016, 08:37

Re: Official KaM Remake Ideas topic

Probably suggested many times before, but I think it's worth to mention the idea of fast forwarding the replay to the peacetime.
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Esthlos

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Knight

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Joined: 23 Jun 2013, 16:02

KaM Skill Level: Beginner

Post 30 Aug 2016, 16:27

Re: Official KaM Remake Ideas topic

What about allowing interactive pause in single player?
(cfr http://tvtropes.org/pmwiki/pmwiki.php/M ... eWithPause)

You don't have to use it if you don't want to, it wouldn't change multiplayer (you can't pause it at all anyway), but would make it possible to issue commands, plan your base, and consider your next move(s) calmly for anyone who wishes to.
Just when you think you know something, you have to look at it in another way, even though it may seem silly or wrong. You must try! - John Keating, "Dead Poets Society"
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Krom

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Knights Province Developer

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Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 30 Aug 2016, 17:55

Re: Official KaM Remake Ideas topic

About interactive pause:

KaM is not that complicated to need such a feature. On the other hand it will be heavily abused to micro the troops.
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de

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