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Re: KaM Remake nightly build
PostPosted: 07 Jun 2014, 21:02
by Michalpl
I know whats the problem with Ai
AI think that found is enough for now and it will not make farm that are needed for swine farm and later for leather and the AI don't place farms so it can't make leather army and AI waits when the food goes very low and then it starts builing again (that happens when AI can't find iron?)
Bug noticed on the valley of dangerous
Re: KaM Remake nightly build
PostPosted: 07 Jun 2014, 21:58
by Skypper
Nope, that wasn't the problem.
On border rivers 8P you get 0 wheat at the start.
Explain your bug please
Re: KaM Remake nightly build
PostPosted: 07 Jun 2014, 22:37
by Michalpl
Never mind just apply agresive AI builder thats all
Re: KaM Remake nightly build
PostPosted: 08 Jun 2014, 03:27
by Lewin
@Skypper: Unless the AI is programmed to make soldiers and defend/attack, then they won't build a village that produces weapons (they'll just make food to stay alive). Read the instructions here for how to apply the default AI builder settings for multiplayer building maps:
viewtopic.php?f=5&t=2229
If you've applied it and the AI still won't build properly, please send the map to me via PM.
Re: KaM Remake nightly build
PostPosted: 08 Jun 2014, 11:23
by Michalpl
Its not a bug the AI have auto defense disable on maps older than the nightly r6367 so it will not make weapons and builder feathure the AI will only make food, so if you enable it the AI will continue to build make army and...
So Lewin will need open all maps and apply nightly defaults AI settings and save it thats all.
Edit sorry Lewin for posting the same thing.
Re: KaM Remake nightly build
PostPosted: 08 Jun 2014, 12:38
by Lewin
New nightly build:
https://dl.dropboxusercontent.com/u/930 ... Nightly.7z
Changes:
- During peacetime the AI will stock recruits so they can use all their weapons at the end of peacetime
- AI makes defensive towers around their village
- Army type selector for the AI
- Maps for battle tournament
- Fixed range check error that The Dark Lord reported
Re: KaM Remake nightly build
PostPosted: 08 Jun 2014, 12:46
by pawel95
Cool, Will the servers be visible today or tomorrow?
Re: KaM Remake nightly build
PostPosted: 08 Jun 2014, 13:07
by Michalpl
Lewin help i was trying to play on mp and i have got strange error saying tagemismatch from player 2 raport sended from 2 diffrent players
Re: KaM Remake nightly build
PostPosted: 08 Jun 2014, 20:55
by RandomLyrics
Found bug (r6378) with HouseSite script
It makes house in different place +1 left/right tile.

Re: KaM Remake nightly build
PostPosted: 08 Jun 2014, 23:55
by Lewin
Cool, Will the servers be visible today or tomorrow?
Thanks for reminding me, I forgot to update the server
Lewin help i was trying to play on mp and i have got strange error saying tagemismatch from player 2 raport sended from 2 diffrent players
I'll look into the reports, thanks for sending them.
Found bug (r6378) with HouseSite script
It makes house in different place +1 left/right tile.
Fixed, thank you

Re: KaM Remake nightly build
PostPosted: 09 Jun 2014, 08:50
by thunder
Found bug (r6378) with HouseSite script
It makes house in different place +1 left/right tile.

WoW, is there new buildings? New barrack with 3 entrances?

Re: KaM Remake nightly build
PostPosted: 09 Jun 2014, 10:08
by pawel95
WoW, is there new buildings? New barrack with 3 entrances?

No, that´s the new restaurant house for Players like Revo. You can store now 20 sausages in one building

Re: KaM Remake nightly build
PostPosted: 09 Jun 2014, 16:53
by Ben
Found bug (r6378) with HouseSite script
It makes house in different place +1 left/right tile.

What happens if you build those houses O.o?
Re: KaM Remake nightly build
PostPosted: 09 Jun 2014, 17:08
by Michalpl
They will be like normal buildings just close to each one.
Re: KaM Remake nightly build
PostPosted: 09 Jun 2014, 19:27
by The Dark Lord
How do you know that? Did you test it? Or is it just a wild guess?