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Re: Official KaM Remake Ideas topic
PostPosted: 19 Aug 2014, 08:07
by Krom
IMHO that's a good idea

Re: Official KaM Remake Ideas topic
PostPosted: 19 Aug 2014, 08:16
by Skypper
My bad
+1 good idea
Re: Official KaM Remake Ideas topic
PostPosted: 19 Aug 2014, 08:45
by dicsoupcan
yeah i have the same thing, nice idea.
Re: Official KaM Remake Ideas topic
PostPosted: 19 Aug 2014, 09:44
by Freddy
Happened to me several times. +1
Re: Official KaM Remake Ideas topic
PostPosted: 19 Aug 2014, 09:55
by pawel95
I have also a sound idea for that. What about a sound of the barbarian when he is stormattacking and shouts "ATTACK" at least the polish one is very loud and cool

Re: Official KaM Remake Ideas topic
PostPosted: 19 Aug 2014, 20:41
by NoNeedToRush
As far as I know this was also in the non remake version of KaM
http://gyazo.com/aceabca044f03e41e41a72179c137861
This picture is from TSK04 and from the four gold mine spots the 3rd from the north cant have an path build to its entrance, can this be fixed or is it left in on purpose?
And I have a suggestions. we get a +1 (or more) when a building is in progress, is that also possible when a citizen is being trained in the school?
Re: Official KaM Remake Ideas topic
PostPosted: 21 Aug 2014, 18:34
by The Dark Lord
What about an object filter for the map editor? So you can see your map without objects? Sometimes I want to check tiles behind trees, but I can't do that without removing them first...
Re: Official KaM Remake Ideas topic
PostPosted: 21 Aug 2014, 19:55
by sado1
Am I teaching TDL mapmaking now if I tell him that it is already possible? xD Click on the "chat/paperscroll" icon and untick the checkbox on the right. Or what did you mean?
Re: Official KaM Remake Ideas topic
PostPosted: 21 Aug 2014, 20:16
by pawel95
Am I teaching TDL mapmaking now if I tell him that it is already possible? xD Click on the "chat/paperscroll" icon and untick the checkbox on the right. Or what did you mean?
I guess TDL makes his first steps in the Ingame Editor, so don´t be rude to him.

Re: Official KaM Remake Ideas topic
PostPosted: 24 Aug 2014, 06:57
by Tiank
Here's an idea: to make show fog disabled at start for SP replays. It's important, if you want to see some part of the replay without having the whole mission finished and don't want to see the whole map to spoil the fun

. And it's kinda hard now to disable show fog with your eyes closed...
Re: Official KaM Remake Ideas topic
PostPosted: 24 Aug 2014, 11:04
by The Dark Lord
Am I teaching TDL mapmaking now if I tell him that it is already possible? xD Click on the "chat/paperscroll" icon and untick the checkbox on the right. Or what did you mean?
I guess TDL makes his first steps in the Ingame Editor, so don´t be rude to him.

Indeed Sado, be nice to me! And yes, that was what I meant.

Not that I'll start using the Remake's editor though.
And Tiank's idea is neat, I like it.
Re: Official KaM Remake Ideas topic
PostPosted: 24 Aug 2014, 15:01
by Ben
...Not that I'll start using the Remake's editor though.
Freakin' hippie.

Re: Official KaM Remake Ideas topic
PostPosted: 24 Aug 2014, 15:24
by pawel95
If someone doesn´t know TDL as a person and reads here his statement he might think that he is an old man , just like "Naah. We had no internet for 70 years and survived 2 wars. We don´t need "this internet" for our next years also"

Re: Official KaM Remake Ideas topic
PostPosted: 25 Aug 2014, 12:53
by šmoula
Idea for discussion
new building - maybe church - there can be bell which allows convene all serfs and labourer to this building and defend them from enemy attack. Because, when your enemy kills a lot of my serfs, I am almost defeated...
Thanks

Re: Official KaM Remake Ideas topic
PostPosted: 25 Aug 2014, 13:36
by dicsoupcan
that has already been proposed and rejected as far as i know.