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Re: Results of multiplayer games

PostPosted: 11 Jun 2012, 13:39
by The Dark Lord
Sometimes it can be necessary (or at least handy)... If your village layout is not so good and your serfs have to transport goods in opposite directions...

Re: Results of multiplayer games

PostPosted: 11 Jun 2012, 13:44
by Jeronimo
Meh!! If you have sooo much problems with supplies delivery just do the Fast Road Trick: build "wine fields", then "roads" above.
It is expensive (specially due to high requirement of Timbers), but you will surely have a faster economy afterwards.

Re: Results of multiplayer games

PostPosted: 11 Jun 2012, 15:48
by Mulberry
Revo-Revo. There are plenty of situations when double roads are usefull ! Study geometry! :D

Re: Results of multiplayer games

PostPosted: 11 Jun 2012, 16:58
by Da Revolution
Mulberry did you ever play a game with me? No serious traffic jams and no double roads :D

Re: Results of multiplayer games

PostPosted: 11 Jun 2012, 17:06
by powah tour
And that is why you are not ideal :P

Sorry, that was Mul

Re: Results of multiplayer games

PostPosted: 11 Jun 2012, 17:07
by Da Revolution
haha going undercover mulb? :D

Re: Results of multiplayer games

PostPosted: 12 Jun 2012, 13:56
by Beerzoeper
Team 1: Beerzoeper, Kolouch, farmer, King of War (wins) vs. Team 2: Warior (Rus), R.A. Frans, R.A. Mike, R.A. Immortalfen.

This is not about the result, because Warior (Rus) had no army, only towers, so R.A. guys delivered a brave battle. Eventhough it was a nice game, I wasted my horses at start and was not good playing, but it shows how to play loc 2 with iron production.

Image

http://speedy.sh/MCpdK/bd-rivers-left-right.rar

Re: Results of multiplayer games

PostPosted: 12 Jun 2012, 17:39
by pawel95
Whats that? is he a new player? Or why only 37 weapons after 1,5 hours? :lol:

Re: Results of multiplayer games

PostPosted: 12 Jun 2012, 18:21
by Beerzoeper
Yea don't know, he seemed to be out of gold and wood together when i saw replay. Stupid guy anyway.

Re: Results of multiplayer games

PostPosted: 14 Jun 2012, 17:44
by Lord_Stronghold
Razor, The Dark Lord - Kirelareus, Lord Stronghold
win.2
Cross


Image

Image

replay http://www.speedyshare.com/WHKwm/.rar

Re: Results of multiplayer games

PostPosted: 14 Jun 2012, 21:43
by The Dark Lord
Don't want to insult anyone but Razor kinda screwed it up. :P Not really an interesting game and not on the highest level.

Re: Results of multiplayer games

PostPosted: 15 Jun 2012, 13:04
by Lord_Stronghold
no, it was a gg^_^

Re: powah gamin!

PostPosted: 17 Jun 2012, 02:29
by Razor
Team 1: (Death) Razor, Edgar, -Ge0rge Stain-, (Death)NightFury
Team 2: Killer of Noobs, Romek, Mulberry, Hermit
Winner Team 1
was a very long game
Download File: http://depositfiles.com/files/krvwyzo7j

Re: Results of multiplayer games

PostPosted: 18 Jun 2012, 18:02
by Kamykos
Very interesting game. Maybe not on the highest level but with very exciting battles :). Woloszek had disconnect about 1:50.
Here is replay:
http://speedy.sh/hMZ76/InHellEpicBattle.rar
And stats:
Image

Re: Results of multiplayer games

PostPosted: 18 Jun 2012, 19:47
by sado1
Yeah, a very interesting game - thought I'll write a review.

Team 1 (WIN): sado, Potargany, Kamykos, Kanonier
Team 2: woloszek, Luki, Rockoy, Supreme


Rockoy was the first to lose, thanks to Potargany's attack, but with the price of most of Potargany's army, which resulted in his city being occupied twice through entire game. Also, Kamykos attacked Supreme from behind with his ~15-20 horses and some militia. Most of the team 2 forces attacked Potargany at the beginning, so right side (sado and Kanonier vs woloszek) was silent for some time, but then combined forces of me and Kanonier attacked woloszek and the advantage was changing on the right front all the time, with Team 1 entering woloszek's city few times but struggling to destroy it (thanks to Luki and Supreme help). Finally Luki invaded me and destroyed my barracks, thankfully Kamykos' reinforcements arrived just after that and pushed him off so I was able to build barracks. But Kamykos' army in my city was quickly destroyed by Luki's reinforcements, and they again destroyed my barracks. Then, woloszek's internet connection dropped completely so we had to kick him. I still think we'd destroy him anyway, because Kamykos' massive (as for the late game standards) army saved me again and entered Luki's city, destroying his still quite big army, and the city afterwards (Luki had no gold anyway). It helped me to build barracks again but I only produced like 5 troops, most of the weapons were destroyed with the barracks before. In the same time Kamykos sent ANOTHER good army to help Potargany who slightly lost over Supreme's militia. In few minutes he was backing off to make the last fight in his city, but instead of fighting Supreme sent his remaining militia out of his city, hoping to surprise our army by attacking it from the back, but unfortunately we spotted him :P

Overall, very good economy of Kamykos made the Team 1 win. Kanonier was worst in our team in weapon production (at least he wasn't hungry later I think :) ) but his attacks always came at the best moment (and he cooperated well with me), Potargany did well and made the 4th player in Team 2 lose quickly, but later failed with food. His surprise attacks at enemy troops were good though :) I think I did a good job regarding my crappy location and the fact that I didn't notice I had iron and coal much closer to my base - but my pursue for the far iron/coal mines paid off because it made me control the thin entrance which really changed the game. I would die later due to army being destroyed and city being invaded, if Kamykos didn't help. I won't comment much on the other team's gameplay because I didn't see their positions. Maybe except blue, they all did a good job. Thanks for the great game! And as for Kamykos, just look at the stat screen... :) His economy was on par with woloszek's and Luki's, but he was the only one to survive the whole game - woloszek lived at the border and was constantly under attack, and Luki failed with gold.