Hi Krom,
Nice! This version works really well. I like the way I can use terrain brushes next to walls without it destroying them, and now you can see what tiles it will change.
Copying/pasting does not work correctly! When I try to paste it this is the probelm: the left, top and bottom are at the correct spot, but the right is not. It goes to the edge of the map (not to where I want it to go to) Just try copying a section in the middle of a map, you will see that the right edge does not work at all. Oh, and when I click Copy, the check box becomes enabled. But when I then select the area and click paste, the checkbox does not Disable. This means that the editor still thinks it is in copy mode, but I am also pasting. Another way to find this bug is to click copy, then click on one of the brushes, you are no longer copying but the checkbox is still ticked. Still, it's great!
I agree with the dark lord, it is hard to use wires etc. now they are under a menu. The object tab is easier to use now, great! Also, thanks for removing the silly "Falling" trees. I sometimes selected them by mistakes, and then had to fix it later when I saw them falling and standing up again in the game. (although I did think of having a mission with "The magic forset" of trees that keep falling down

)
Yes, making a mission editor is so complicated! So many comands and stuff. Although for the moment opening and saving .dat files would not be needed, just make a village (buildings, road and fields) then copy and paste commands into another editor.
Oh, and your new site looks great! (although I already saw it) The old one was harder to use. BTW: there is a big sign at the top saying: banner here, I assume you mean to fix that.

Keep up the great work,
Lewin.
P.S. I am working on buildings on the map! I have storehouses loading! (actual images, not outlines) Now I must do the rest, and make it work better.... I will post a screeny soon once it looks nice. (with roads and buildings, I hope)