PostPosted: 16 Nov 2011, 13:00
Yes I'm french, and now I understand :p Your french sentence was almost perfect by the way :p

Talk about Knights and Merchants!
https://knightsandmerchants.net:443/forum/
https://knightsandmerchants.net:443/forum/viewtopic.php?t=801
Yes I'm french, and now I understand :p Your french sentence was almost perfect by the way :p
Like, english isn't my first language. It's not always that obvious for me ! :p
Auto decorate does not effect the gameplay in any way... The resources are cloned between starting positions so they are the same.
-Horror in the swamp
State : finished. It still needs improvements but it's ready for a beta test.
It took a lot of time to improve the fist draw of the terrain, but I think it's much better now and worth the hours of work (thanks to Lewin for all the tips to improve it !)
This is a 6 players map for 3v3, with a lot of water and that will (I think) be quite hard, I'll need the beta test to be sure about that :p
Well I already said I won't change the mountains of The Valley of Dangers. It's done on purpose.
And I work hard to do better mountains on my future maps, you can see on the screenshots of my last map that I did many efforts for it.
I've played some fun games on Valley of Dangers and whenever I'm in the lobby I see people playing on it. But I don't see why you wouldn't improve the elevation. It would make the map look better and it would still be as fair. It's not like someone has an advantage from better-looking mountains.
Horror in the Swamp looks good. I can imagine myself playing on it.