Re: thunder's map
PostPosted: 11 Nov 2013, 18:43
It looks quite uninteresting, with the minimal fighting space. But then, I haven't played it or very much 1v1 at all, so I could be wrong. Still, quite small locations makes knight strategies or all melee in general pretty much useless. I think it can afford a little more fighting room, perhaps entrances at the top of the bases?
Also, if you are going to use map copy, why not use mirror? The map would be balanced then
Also, if you are going to use map copy, why not use mirror? The map would be balanced then
