Re: Balance testing release r4297
PostPosted: 29 Dec 2012, 18:12
About making dismiss button : easy to abuse.
Now rush will be imba for sure, you dont have to feed your serfs, dismiss the serfs and builders that are hungry and build new serfs and builders, Rush no longer needs food completely (or less food).
Btw, this is all theory... let's see what happens with the changes that they will implement next test version.
I like Lewin's proposal of farmer checking first 6 crops near his entrance. It's something like that what I imagined.
The way I see Dismiss a way to abuse is making dozens of coal mines, iron mines, gold mines, then dismiss the +30 miners once everything is depleted... this is the "imba tactic" I am imagining now... But of course the consequence is huge (if first attemps fail).
The "mine spam" can be considered a new valid tactic, which you go over all your coal as soon as possible and get the best of the best fast.
Anyway I agree with the DISMISS feature. I think of the lazy fishers/stonemasons.
It will be worth of testing, because I have faith.
@Mulberry: It's true that I havent been playing lately with you at TeamSpeak.
However I have been all replays that you guys have uploaded there, checking every 2 days for new games (for instance I found Mixons duels in Abrak along with a 8p game in Border Rivers).
I have been analyzing all the matches on test release, so I know what is happening... And can give a reasonable opinion from observing.
