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Re: PAKER TEAM Maps [MULTI]
PostPosted: 22 Dec 2012, 15:57
by Remake 2012
Merry Christmas !
I made Bigger version map Clash !
- better and bigger
download:
Clash 8p !!
Re: PAKER TEAM Maps [MULTI]
PostPosted: 22 Dec 2012, 16:24
by Da Revolution
Merry Xmas Paker! Keep up the good work!
Re: PAKER TEAM Maps [MULTI]
PostPosted: 22 Dec 2012, 17:16
by Bo_
Clash fino mape!
And Merry Christmas.

Re: PAKER TEAM Maps [MULTI]
PostPosted: 24 Dec 2012, 09:58
by Remake 2012
Hello
Another busy day. I make another new map. This time something special. Map constructed in the new technique!
Premiere :
Before the end of 2012.
Re: PAKER TEAM Maps [MULTI]
PostPosted: 24 Dec 2012, 13:10
by Bence791
Paker, you promised not to make any new maps before your campaign..

Re: PAKER TEAM Maps [MULTI]
PostPosted: 24 Dec 2012, 13:34
by Remake 2012
Paker, you promised not to make any new maps before your campaign..

Ehhh.. Ok last time...

Re: PAKER TEAM Maps [MULTI]
PostPosted: 24 Dec 2012, 13:50
by Da Revolution
Good luck with that brand new map paker! I'm looking forward to it.
Re: PAKER TEAM Maps [MULTI]
PostPosted: 26 Dec 2012, 10:25
by Remake 2012
Hi Guys.
Today I open my first made map : "
North Bridge".
Almost a year ago I made this map. On the anniversary will try to prepare refreshed version. (Painted and folded again).
New North Brighe will be :
- 256x256 size or 384x256 ? ( if remake will be supported ?! )
- 9 players on map ! OŁŁ JEEE !!! ( if remake will be supported 9p ?!)
Lewin - Maybe we introduce 384x256, you could to try?
If 100% not I cut map to 256x256.
Re: PAKER TEAM Maps [MULTI]
PostPosted: 26 Dec 2012, 11:08
by vojta_f
to try to improve old maps
Re: PAKER TEAM Maps [MULTI]
PostPosted: 26 Dec 2012, 13:09
by The Dark Lord
Don't waste your time on North Bridge, it has parts from original maps in it.
Re: PAKER TEAM Maps [MULTI]
PostPosted: 26 Dec 2012, 14:58
by Remake 2012
Don't waste your time on North Bridge, it has parts from original maps in it.
Yes I do North Bridge.
I wrote :
"painted and folded again"
In my Team I have 6 "six" people, Yes I can and Yes I do it.
You wanted to write a "good luck"
Thx TDL

Re: PAKER TEAM Maps [MULTI]
PostPosted: 26 Dec 2012, 18:40
by Bence791
it has parts from original maps in it.
First thing I noticed is the gold, iron and stone mountains with that coal between them from TSK 7
Others: Left-top is from Wilderness, right-bottom is from Across the Desert.

Re: PAKER TEAM Maps [MULTI]
PostPosted: 26 Dec 2012, 21:23
by The Dark Lord
Don't waste your time on North Bridge, it has parts from original maps in it.
Yes I do North Bridge.
I wrote :
"painted and folded again"
In my Team I have 6 "six" people, Yes I can and Yes I do it.
You wanted to write a "good luck"
Thx TDL

You'd better make a completely new map rather than edit this one. Krom and Lewin decide, but I would never add such a map to Remake. It's an abomination.
Re: PAKER TEAM Maps [MULTI]
PostPosted: 26 Dec 2012, 21:27
by Jeronimo
it has parts from original maps in it.
First thing I noticed is the gold, iron and stone mountains with that coal between them from TSK 7
Others: Left-top is from Wilderness, right-bottom is from Across the Desert.

It's a map made under Paker's new techniques (mad scientist laboratory).
The goal is to create the super hybrid monster-map which reunites the best of the best genetics.
Sometimes, these experiments can result into very dangerous maps, very hostile and impossible to control.
Re: PAKER TEAM Maps [MULTI]
PostPosted: 27 Dec 2012, 01:56
by Lewin
We do not accept maps that contain parts of original KaM maps. As TDL said if you want it to be added to the remake you need to completely recreate it from scratch with your own original design.
Due to performance limitations I don't think we'll support maps larger than 256x256 any time soon, but we might support 9, 10 or even up to 12 players in future (how many players can you comfortably fit on 256x256?). A small increase in map size might be possible, but i think 384 is out of the question.