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Re: Official KaM Remake Ideas topic

PostPosted: 07 Oct 2012, 14:31
by pawel95
Gradient polygons, so you mean just lighting points?

EDIT: So just sth like that,Krom: Image

Re: Official KaM Remake Ideas topic

PostPosted: 07 Oct 2012, 15:34
by Krom

Re: Official KaM Remake Ideas topic

PostPosted: 07 Oct 2012, 16:43
by pawel95
Yeah :D This looks really good, but it is doable in KaM Graphic style (?)
This are only lighted points in normal terain,arent they?

Re: Official KaM Remake Ideas topic

PostPosted: 07 Oct 2012, 17:43
by Piko
[offtopic]
Majesty HD, am I right? On Polish fansite are at least 3 fans of this game (I, PAKER and NaruTo), with a bit of luck it maybe would be possible to play a multiplayer game? :)
[/offtopic]

Re: Official KaM Remake Ideas topic

PostPosted: 08 Oct 2012, 15:02
by kamil
Can you add information - "lumberjack (woodcutter's cottage) can not find the wood", something like the stoneminer? When you only cut them.
That sounds like a good idea, so if you set your woodcutter the task to chop all the trees he'll report back when he's done :)
I added it to the proposals list.
Thank you.

Re: Official KaM Remake Ideas topic

PostPosted: 13 Oct 2012, 16:07
by poerkie
i got a few ideas though.

1. maybe you can allow troops walk faster on a stone path.
2. maybe you should be able to make more paths (wooden one very slow iron one fast or something like that)
3. make it able to give troops in the editor things like the most co-op missions
4. maybe you could implement a new troop or a attack dog/horse
5. but it's alreeady great!!!!!!!!!!!

replys on some-ones idea.

some one suggested walls i think its a really good idea i like that.

Re: Official KaM Remake Ideas topic

PostPosted: 13 Oct 2012, 22:14
by vojta_f
Horses in different colors,black or brown knight etc. ?

Re: Official KaM Remake Ideas topic

PostPosted: 14 Oct 2012, 10:12
by Remake 2012
Horses in different colors,black or brown knight etc. ?
yeach... good proposal ! .. only... we need graphic... -_-

Re: Official KaM Remake Ideas topic

PostPosted: 14 Oct 2012, 14:59
by Piko
No, we just need to recolour all horse sprites (it would take sooooooooooooooooooo much time, bcoz all graphics need to be changed separately). ;)

Re: Official KaM Remake Ideas topic

PostPosted: 14 Oct 2012, 15:40
by Remake 2012
hi Guys !
I have a litte proposal.
clouds in reamke :)
something like this:
http://elpollodetrescabezas.files.wordp ... -1-big.jpg
(Tzar Ciężar Korony)
it's possible to make clouds in remake ?

Re: Official KaM Remake Ideas topic

PostPosted: 14 Oct 2012, 15:47
by Da Revolution
No clouds please...I saw enough of them the last few days :D

Re: Official KaM Remake Ideas topic

PostPosted: 20 Oct 2012, 10:22
by Thomas
What do you think about the following:
switch map buttons.jpg
Two small buttons beside the map selector drop down box by which you can easily select the next or previous map from the list. It's annoying when you don't have any idea of what the maps look like and you have to open them one by one by selecting them from the list as it is now. As this migth take too much space so the map's name cannot be fully read, you could also put the new buttons beside/above the map preview or something like this...

Re: Official KaM Remake Ideas topic

PostPosted: 20 Oct 2012, 11:46
by thunder
Hi!

Please, why not auto the 'refresh lobby list'?
tx!
t

Re: Official KaM Remake Ideas topic

PostPosted: 20 Oct 2012, 12:19
by T*AnTi-V!RuZz
Hi!

Please, why not auto the 'refresh lobby list'?
tx!
t
Would be nice, indeed.

Re: Official KaM Remake Ideas topic

PostPosted: 21 Oct 2012, 14:02
by Lewin
Hi!

Please, why not auto the 'refresh lobby list'?
tx!
t
That would be pretty annoying, if you select a server to see who is in it (or to join it) then the list decides "hey it's time to refresh!" and disappears for a few seconds until it loads again. I guess we don't need to load the entire list, we could just refresh the servers that are currently shown (query the visible servers again and update the list), but this could result in a lobby disappearing because the players left which means your list would all move up/down if a new lobby was opened. I think it might make the list annoying to use if it was always randomly changing.
What do you think about the following:
switch map buttons.jpg
Two small buttons beside the map selector drop down box by which you can easily select the next or previous map from the list. It's annoying when you don't have any idea of what the maps look like and you have to open them one by one by selecting them from the list as it is now. As this migth take too much space so the map's name cannot be fully read, you could also put the new buttons beside/above the map preview or something like this...
Something like this might be nice, I agree that it's annoying that you can't see the map until you click it and thus close the selector. But I think there are too many maps to practically click through all of them with the buttons you suggested. What do other people think?